SakeTami
blastar
blastar

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Multiplayer... anyone?

Hello, here's something new from my lab.

Because I was not satisfied with the bots in LOOPTRIS (very inefficient because of the very special playfield) I used what I learned to push the topic a bit. Here is a short video (no sound etc., just for demonstration) about the current state of my *tris-bots development on the NEOGEO.... efficient enough to run 4 at the same time. With working bots it is also easier to debug and test the multiplayer mode when no human players are available. Now I am very curious how the 4 bots will react when I add garbage... and if I can win against 3 bots?

Do you think it's worth investing more time??

A little update on FLAPPY CHICKEN will be my next post.

Multiplayer... anyone?

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