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blastar

blastar

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Block Panic DX (NeoSD/ROM)


Block_Panic_DX_250101_(ROM).zip
- ROM version, MAME Rom with XML-Driver
<...

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Block Panic DX, the NGCD is a diva and will always remain a diva.

The year 2024 has bring some surprises and challenges for me... like a new job that required more of my time than expected.

Another thing that bothered me a lot was the imperfect emulation of...

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NGCD Version soon...

There were some questions about the NGCD version which is still missing. BlockPanicDX was a rushed release because I ran out of time due to some problems. So there is an important (for me) feature ...

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BLOCK PANIC DX

The year 2023 is coming to an end... and it's XMAS again.

This year I bring you something special... oh wait, another *tris clone? Yes, I called it BLOCK PANIC DX and it's more like classic ...

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Small update

In the last few weeks I have optimised a lot which is hard to show, but currently the AI is more than twice as fast and stacks up to level 29 without problems.
I finished the (in my opinion) mos...

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4 Player Party

Wow, so many new supporters in the last few days? Who advertised where? Thanks for that... so much interest motivates me! A warm welcome to my new supporters... stay tuned to find your name in a po...

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Flappy Chicken... another small update flapping in

If I haven't missed any bugs then this release is close to final:

- Fixed a bug in the competition mode.
- Changed the menu (AES/NGCD) and added a new option.
- With the new menuitem 'b...

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Flappy Chicken

Here comes a small update for FLAPPY CHICKEN.

One of my patrons (NeoHomeBrew) has reported a GFX glitch (which does not break the game flow)... this update fixes the bug. Furthermore he sugge...

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Multiplayer... anyone?

Hello, here's something new from my lab.

Because I was not satisfied with the bots in LOOPTRIS (very inefficient because of the very special playfield) I used what I learned to push the topic...

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Flappy Chicken

After some testing, fixing and polishing.... "Flappy Chicken" is ready for your pleasure.... please report any problems.

* Sorry but I am not able to provide a Darksoft version.

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Unbelievable, this are only 16 colors!

...while I was looking for inspiration for a more complex project I stumbled across a beautiful one from another creator. I admire the pixel art of Luis Zuno since a long time because he knows how ...

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Looptris Plus

Oh my... it's Xmas... again.

This year was very busy and stressful for me with little time to work on my own projects... this saddens me a lot and I can only apologize to my supporters.

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LoopTris

HoHoHo, Santa seems to have forgotten this little present for you... but better late than never!

Here comes LoopTris, a slightly different implementation of the well-known TETRAMINO gameplay....

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Update - whats going on?

Hi everyone,

sorry for the silence but I am busy with many things at the moment.

Currently I'm trying different ways to avoid the splitscreen - it's technically impressive but not very ...

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Small update

A small update, it doesn't change much, some minor changes and bug fixes.

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CDZ GameLogo

Besides the loading animation there is another optional file which was not supported in the November release - TITLE_*.SYS. This Files contains data for a gamelogo displayed in the CDZ menu screen....

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BETA (Patrons only)

Hello patrons,

I'm happy to announce the first version of the new engine, this version should be as complete as possible but certainly not bug free or polished. Please share any bugs and prob...

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How to play..

"HOW TO PLAY" is implemented and works in arcade and home mode. Here is a short video showing this feature in MVS-mode. I have tried different methods but ended up abusing the gameeninge itself... ...

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Update 11/2020 -

I have stopped working on the engine itself - so far I am very happy with it (most of it runs at 60fps). I have added automatic framskip to avoid slowdowns, the possibility to scroll up or down the...

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Full attract loop in MVS mode

I still call it NeoGeoCD techdemo because this hardware is the main target, but anyway, here comes the full attract loop in MVS mode... because of the iconic NeoGeo jingle.  

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IceWorld ist back..

The ice world theme works again, everything from the old version is integrated (what a boring task). The enemies in this world also got new and better movements and can now track you more easily......

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2 Player Mode Preview

I've been thinking a lot about a 2 player mode and I've also been looking at a lot of games to find ideas for a working simultaneous 2 player mode... without making the levels more linear that's no...

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Delay

Sorry but the next version will be delayed for a few days - so no July update. All the changes will take more time because it is more a rewrite than an update.

- new core with MVS/AES compati...

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a step back can also be a big step forward

Hello patreons and visitors,

another developer told me that I should always develop a module version (even if it is not my target platform) and then 'downgrade' it to CD... the other way woul...

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Two player mode? Anyone?

Among other things I started working on a two-player mode for the Jump&Run - now I would like to know: what is your favourite?

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NeoNoPanepon2 is not dead but..

Hello  everyone,

NeoNoPanepon2 is not dead but it gives me a big headache - more complex than expected, especially in 2 player mode. Since it doesn't make sense to publish an unfinished ...

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2 Player vs.

Sorry for the missing updates in the last months but I was very busy with my new job and my family... now i am back with an important update.

The older version, which looked really good, used...

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Those large blocks!

The first draft of the engine was unfortunately not able to handle the 'large garbage blocks' correctly so I had to rewrite some parts, it took some time to experiment - but that was a necessary step ...

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ネオのパネポン 2 - SunnyLand Edition

Here is my current project - it has the subtitle 'sunnyland edition' because of the great graphic-pack I use. I have to adapt it a little bit to my needs but it fits great to a puzzlegame. This short ...

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