SakeTami
pandoramail
pandoramail

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August - Update III

Making a game starts with basic mechanics, so I to start with world-building. Most of indie games tend to settle on pre-made set of events or locations, only rarely diving into actual dynamic generation and simulation. In some cases it might work, sure, but I wouldn't settle on something so... predictable. Even I want to be amazed and entertained what the game can throw at me, so I've started with designing a world that changes, reacts and lives by its own.

The image you can see is a representation (generated by the game, I didn't draw them fancy graphs myself!) of in-game weather for year 2030. Yes, I did simulate 30 years of imaginary weather, just to be super sure that it won't crash or produce some dumb results... and I guess if we exclude the overall disappointingly cold year 2021 it went great! Still needs some tweaks, but we can start with the way it's now. :)

Oh, by the way - the graph represents every single MINUTE of the year. That's the lowest resolution I've settled on. :P

pdr

August - Update III

Comments

Hi! Would love to, but apparently Patreon doesn't not allow such free messages. If you want to chat I guess the best way would be through e-mail: pandoramail3d@gmail.com. As it goes for deviantArt... yes, currently I'm not very active there, sorry for that. :/

pandoramail


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