It’s our 9th month of the Year of Assets! We’re excited to bring you Screen Space Magic part 2, featuring Customize Normals, Pixelate, Half Lambert, Sobel Filter, and Water. Like last time, all of these effects can be applied to any material! This was created for NPRO, so you’ll need the NPR prototype installed in order to use these effects.
ALSO! In the next month or so, we'll be adding some NEW perks to the Patreon! Some exciting announcements will be coming up very soon :D
This may look like a stretched sphere, but this is actually a circle that is laying flat on the ground with a custom normal! It can interact with lights just like any other object.
Once again thanks to the Image Sample node, we can put the pixelate filter on any material!
With the introduction of For Each Light, you can now customize how the lights interact with your object. This is one example that is used throughout our NPRO project.
The sobel filter can detect color differences in neighboring pixels allowing us to put lineart in places we couldn't before like shadow terminators.
This water effect is made with just a flat plane placed on top of other objects. There is no volume involved.
You can download the file with all of these shaders here! Enjoy! Keep in mind that you'll need the NPR Prototype to open these files!! If it's not available in the link, I've attached a build of it below!
Blaine Rozensweig
2025-08-18 18:08:23 +0000 UTC