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Adam Millard - The Architect of Games
Adam Millard - The Architect of Games

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What Does It Mean To Be A Metroidvania

Play the Super 1-1 Challenge: https://sean-noonan.itch.io/super

Metroidvanias are a beloved genre that have been around for decades - but they've only gotten popular relatively recently. That's a bit of a problem, because instead of having years and years worth of games to be inspired by, most metroidvanias are forced to remake the classics over and over again. 

Why is this a problem? And what can be done about it? The Architect has a few ideas, and it's going to involve a round trip across Zebes, Nibel, and several spooky castles to figure out what's up with metroidvanias, and what the genre is actually all about.

You Saw:

Metroid- 1986

Ori and the Will of the Wisps- 2020

Bejeweled 3- 2010

Mass Effect 3- 2012

Castlevania: Symphony of the night- 1997

Ori and the Blind Forest- 2015

Super Metroid- 1994

Metroid Prime- 2002 

Steamworld Dig 2- 2018

Hollow Knight- 2017

Journey To The Savage Planet- 2020

Doom- 1993

Half Life- 1998

Guacamelee 2- 2018

Dead Cells- 2018

Blasphemous- 2019

Toki Tori 2- 2013

The Witness- 2016

Outer Wilds- 2019

Supraland- 2019

Yoku's Island Express- 2018

Dark Souls 3- 2016

Lords of the Fallen- 2014

Bloodborne- 2015

Sekiro- 2019

Dark Souls- 2012

Minecraft- 2011

Dragon Quest 11 - 2019

Final Fantasy 15- 2016

Metroid Other M- 2010

The 1-1 Challenge- 2020

What Does It Mean To Be A Metroidvania What Does It Mean To Be A Metroidvania

Comments

Aww, thanks!

Adam Millard - The Architect of Games

Thanks Adam, this finally completes a puzzle piece in game development for me. Ever since I played metroid I've always wanted to make a game that touched on the same concept, but I hated the fact that the game would be seen as a metroidvania. Now I understand why I feel that way, and I know have a new direction to go in with my ideas! Thanks for breaking my creative block, and who knows in the near future a game of me appears that came together because of your input!!!! As often, you're not just an entertainer for me, but also a huge inspiration for ideas to make new games! I'm happy you exist, and happy to support you!! (recomment from youtube, because i'm not sure if you saw it there)

Matthijs de Rijk


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