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Adam Millard - The Architect of Games
Adam Millard - The Architect of Games

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How Platinum Design a Combat System

Platinum games are a one of a kind studio- no-one else can make games  that feel quite stylish and fun to play, and what's more, Platinum  titles can be enjoyed by just about anyone.But how do they do it? Join  The Architect, who currently has a cold, on a journey to find out how  making deep games can actually make them more accessible.

Thomas Game Docs: https://www.youtube.com/channel/UCyy7dZhgfeMMctSoo3wDXlQ  

Platinum GDC Talk: https://www.youtube.com/watch?v=wrw2IP6pZu0  

GeneralBeatrix: https://www.youtube.com/watch?v=mGy_mCHgDn0  

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How Platinum Design a Combat System How Platinum Design a Combat System

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