Development Log : Week of January 5 - January 11
Added 2025-01-05 21:46:19 +0000 UTCSince I don't want to be continuously spamming everyone's emails every day with my progress report, I'll be editing this pinned post throughout the week instead.
Current Stretch Goals
$300 per month to unlock spicy side stories (Achieved!)
$600 per month for extended character Question & Answer sessions (Achieved!)
$1000 per month to unlock a second drabble each month (Currently: $1200/$1000)
Browser Compatibility:
Works: Chrome, Opera, Safari (Mobile), Brave (Desktop)
Doesn't Work: Firefox + derivatives (whyyyy), Midori
Also, apparently the sound files aren't working properly on iOS. 💀
January 5
Checked/Edited/Polished ~300+ Lines of Code. (Currently at line 17250 out of 17405, Approx. ~2200+ words)
Second icebreaker done. Mostly finished with the third icebreaker, which caps off Percy's part of the Free Time Hub. The pocket menagerie makes its first appearance.
Created previews.
January 6
Checked/Edited/Polished ~160+ Lines of Code. (Finished at line 17,416, Approx. ~1000+ words)
Percy's Free Time Hub is finished. Preliminary RandomTest passed. Bugs + typos fixed in previous files. Now prepping files for next Alpha update.
January 7
~250 words written/coded of game.
Whoops, just realized I never wrote a way to back out of Adrian and Percy's Free Time Hubs.
Finished updating files. QuickTest Passed. RandomTest x 60,000 passes. Alpha Update incoming.
January 8
Last minute sound effects created + additional testing
Alpha Build updated
January 9
~2300+ words written/coded of game.
The skill-boosting section of the Free Time Hub has been set up. Making my way through Merlin's first proper magic lesson now.
January 10
~2500 words written/coded of game.
Magic lesson continues! Nearly done, so this section should be finished up tomorrow.
January 11
~2600+ words written/coded of game.
Merlin's magic lesson + Adrian's physical training sections are done.