Development Log : Week of December 22 - 28
Added 2024-12-22 22:17:44 +0000 UTCSince I don't want to be continuously spamming everyone's emails every day with my progress report, I'll be editing this pinned post throughout the week instead.
Current Stretch Goals
$300 per month to unlock spicy side stories (Achieved!)
$600 per month for extended character Question & Answer sessions (Achieved!)
$1000 per month to unlock a second drabble each month (Currently: $1200/$1000)
Browser Compatibility:
Works: Chrome, Opera, Safari (Mobile), Brave (Desktop)
Doesn't Work: Firefox + derivatives (whyyyy), Midori
Also, apparently the sound files aren't working properly on iOS. 💀
December 22
~1700+ words written/coded of game.
Percy's date (and all digressions related thereof) done
1600+ words written of December's winning drabble
December 23
~1700+ words written/coded of game.
Partway through Percy's platonic hangout.
700+ words written of December's winning drabble (+ fully edited + posted)
December 24
~800+ words written/coded of game.
Percy's platonic hangout meets its cryptic end. Next up are the three icebreakers which is the final part of Percy's hub.
1400+ words written of December's second place drabble. Which will be posted in 2 days since I'll be fooling around all of Christmas day.
December 25
Merry Christmas!
December 26
~1900+ words written/coded of game.
First of Percy's icebreakers finished. How well can people fit into the RV's luggage compartment? Two more icebreakers to go.
Edited + posted second December drabble.
December 27
~2300+ words written/coded of game.
Second of Percy's icebreakers finished. Red means go and green means danger. One more to go.
~900 words written of December's Q & A session
December 28
~2400+ words written/coded of game.
Third of Percy's icebreakers nearly finished. Just need to come up with a folk music for newbie's songlist. Percy's pocket menagerie makes its debut.
~1000 words written of December's Q & A session