Prerelease 5.4.1 - 2 : Crafting Changes
Added 2024-05-06 09:24:44 +0000 UTCThis should sort of the gun crafting changes, I'm relatively happy with the grip/stock and barrel crafting now (they're craftable on pre-war, but with higher reqs). I've also tweaked reciever crafting reqs, and fixed several bugs in the Degrade and Salvage script.
- Added
- Updated
* Degrade and Salvage
* Lunar Fallout Arsenal
* Vanillafied Streetsweeper (and patches)
* LFArsenal - Wattz Laser
* Workshop Framework
* [Settle] Sim Settlements 2 - All Chapters Pack
- Removed
- Misc
* general bugfixes
* Reworked grip/stock crafting
* Re-enabled paint crafting (I want to add some sort of interesting crafting restriction here in the future, but for now it's fully enabled)
* Re-enabled semi/auto reciever swapping
* Reworked barrel crafting
* Added recipe to remove gun magazines
* Updated perk descriptions for perks that affect degredation rate
https://drive.google.com/file/d/1dD_ogGSPvDdCo-tMKtHN6VkEzaXPmhAi/view?usp=drive_link