SakeTami
WhiskyTangoFox
WhiskyTangoFox

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Release 5.0 - Early Access

I'm calling this "Early Access", primarily because I want to get 5.0 out in some form for those waiting on new games. There is still one open issue- we're waiting an update to the PRP-BTI patch, and until that arrives there are some precombine issues in Quincy, Nordhagen Beach, and Cambridge- if you see flickering bits of the world, that's it. Updating the patch will be save safe.

This will go live on the wabbajack gallery whenever the updated patch is available, plus whatever other mod updates land between now and then. And knowing Praxinator, probably a few more tweaks...

# 5.0 - Praxinator Gets Upstaged

Praxinator over on the discord has been doing some work on consistency, bugfixes, and sorting for the modlist. Big thanks to him, for doing things I have neither the time or patience to do. But I'm guessing most of you are here for SS2 chpt 3, and not that. This release also marks the modlist moving from active development into maintenance. As such, there are a lot of changes around making the list more maintanable in the long run. Also coming in are a few new content mods I've had had on my todo list for a while. A lot of mods have also come out, either due to precombine issues, or general tone/quality. My goal is that this will be the last major update for the list, and as such I wanted to focus and streamline a bit.

In other news, I've decided to remove Locky Bastard and Ultimate Hacking- they end up devaluing the perks because players who have mastered the minigames just skip the perks, and the removal of the level gate on higher level content is problematic (e.g. LBPACs changes to Power Armor Obtainability, and Lunar's level gating of loot). I've added lock/terminal bypassing to the perks instead.

PRPX has been replaced for the full PRP. This is accompanied by the removal of several quest and content mods that had precombine issues.

With the new MCM settings manager, I'm shipping a LitR default settings that need to be loaded when starting a new game (users in an existing game don't need to do this).

This requires a new game if updating from 4.x

- Added

- Updated

- Removed

- Misc


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