SakeTami
Erobotan
Erobotan

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BareTackle16a

Hi! The last month download was quite a mess with game breaking bug, When the code is complicated, fixing one thing triggered a new problem lol. - Fixed a bug in the v15a where ground grapple created a copy of Meridian and broke the game. Sorry about that! - Executing of ground grapple is more responsive now - Dodge backward doesn't require pressing backward direction now - Pin is implemented in Yuria's Witch Guillotine, Meridian's Counter Rolling Pin - Added a pin move German Suplex Hold for Meridian (she'll use this when the player is almost defeated) - Sprites of Meridian's German Suplex is finished - Minor hit box adjustment for the kick in the standing combo for all characters - escaping submission is a little easier now - submission voice for Yuria is added Alpha Demo Link: https://drive.google.com/file/d/1uuacikdarY8E8c8IfumEx3l2NwosVJro/view?usp=sharing How to Play: https://docs.google.com/document/d/1lLbZc6AUwBrgBdrjsrDbmFgsCd4bNVOV/edit?usp=sharing&ouid=113074316070255671422&rtpof=true&sd=true Hopefully everything is fixed now, feedback is appreciated. Let me know if you find problems with the game!!

BareTackle16a

Comments

nice idea, i'll think about it!

Erobotan

Great update! Here's hoping we get the more standard pinfalls to boot (leghooks and the like)

SMB VIP

Ooohhhh Excelent!

ooh i see. After i finish the 4th characters i'll see what i can do.

Erobotan

Oh, I mean the suplex hold to be a player move too And I was refering to when Meridian does the hold it breaks when reaches 2

thanks for the report, i'll investigate this! what do you mean by ability? like the screen stops & cut-in picture appears?

Erobotan

It would be great if the german suplex hold was ability and the pin count takes to 3, it looks like it stops at 2

thanks! i really worried about the gameplay, glad to hear it works out!

Erobotan

This update is pure gold!!!!!!!!!!!!


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