SakeTami
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0.7 Almost Done! What's Next for 0.8 and Beyond

Heyo everyone! ๐Ÿ‘‹

So, the 0.7 development is nearing its end. Sadly, I couldn't get as much H-content in as I initially planned, since I decided during development to focus on getting all (or at least most) gameplay mechanics implemented first. There are still a few days left though, and I'll try to push in as much as possible.

This month was honestly quite stressful. There have been a few private issues:

At my full-time job, a lot of unexpected problems popped up mid-month, taking away a lot of my time. They still aren't fully solved.

Normally, when work is calm, I use that time to work on the game - but that wasn't really possible this time.

On top of that, my grandpa is since last week in the hospital (and it doesn't look good) so someone has to look after my grandma as well.

I don't want to bore you with personal stuff or make excuses - I just want to be transparent. And honestly, I still think 0.7 will have a tremendous amount of content. I'll publish the patch notes once the update is done, as I'm still adding things right up to the last day.

Short-Term Plans for 0.8 โš™๏ธ

1. Bugfixing & exe Version ๐Ÿงฐ

As always, the first few days after release will be dedicated to fixing reported bugs.

While doing that, I'll also work on an executable (EXE) version of the game. I've already tested it and it works pretty well - just some image overlap with the sidebars that shouldn't be hard to fix.

I'll also try to implement an APK (Android) version ๐Ÿ“ฑ but I can't promise anything yet. The sidebars are kind of essential to how the game works, so we'll see.

2. Focus: More H-Content ๐Ÿ”ฅ

Most gameplay systems are in place now, so the next step is to polish them and add more features and scenes. Expect lots more H-content - that's the main focus now.

3. Straight NTR Content (Seryk / Thalor) ๐Ÿ˜ˆ

These two got less attention recently, so I'll be focusing on their content first in 0.8. They'll get top priority this time.

4. Gameplay Additions ๐ŸŽฎ

I want to add 2-3 small mechanics that shouldn't take much time:

Talent Trees: ๐ŸŒฟ

A system similar to the Soulforge, but less random. Each fetish will have its own tree, and you'll use "Fetish Points" to unlock talents.

Example: You have 100 points in Feet Fetish - invest them to gain more fetish gains, eros (attack points), or unlock special fetish-based skills usable in dungeon defense.

The catch is you temporarily lose fetish points when investing them - so it's a strategic choice.

Of course, those new skills will come with their own H-images too ๐Ÿ˜‰

Scaling Dungeon Defense: ๐Ÿฐ

The more often you win, the stronger enemies get - and the higher your rewards.

5. Story ๐Ÿ“–

Version 0.7 has a huge amount of story again, mainly to unlock gameplay systems (for example, goblins joining = goblin tavern, Sora joining = fashion boutique, etc).

For 0.8, story won't be the main focus. There will be:

You'll already be able to choose Noir's gender in 0.7, and we'll see their new look in 0.8.

  1. Cum need:

we already have a system, where people visit nimeria when their need for cum reaches a certain threshold. This is a placeholder and it's planned to add H-scenes to it, as well as make it possible to visit seryk directly instead of nimeria if you choose so.

Other Stuff Planned for 0.8 or Beyond (Might or might not come yet in 0.8) ๐ŸŒŸ

Gallery:

It's planned, but not the top priority yet. I'd rather polish systems and add more scenes first. Most new H-scenes are already repeatable anyway.

I also had a new idea today - instead of making a separate gallery, why not add old, non-repeatable scenes to Dream Corruptions? ๐Ÿ’ญ

For example, I already added the first Nimeria scene there (if the player has seen it). The idea is that she pushes the memory back into his subconscious, resetting his mind and body to that same time. But this time sheโ€™s the person of today - not helping him to get better like before, but more teasing, trying to make his body and mind remember her body, her taste, her smell.

Each revisit costs crystals and increases Fetish, Affection, and Attraction stats.

It's basically a revisitable version of old scenes, with new dialogue and flavor.

New Buildings: ๐Ÿ—๏ธ

New Clothes: ๐Ÿ‘•

Thalor and Mariel badly need a new outfits, so I might redo them in 0.8 (they both get priority). Other characters will get new clothes as well in the future, to keep it exciting.

Dungeon Exploration: ๐Ÿ•ณ๏ธ

In the future, I want traps that can transform party members, leading to new H-scenes. This system was teased back in 0.6.

Corruption: ๐Ÿ’€

The MC will likely reach the next corruption stage in either 0.8 or 0.9.

Once enough corruption points are gathered, an event will force you to make a big decision that changes the MC permanently.

Trap Building System: ๐Ÿชค

You'll be able to build traps with triggerable H-scenes. And yes - sometimes your own team members might fall into them accidentally.

Relationships & Pregnancy: ๐Ÿ’•

You might have noticed questions like "Do you think you could love X?" - those choices will start shifting relationships from friendship to romance later on.

Pregnancy content will come later once we get into creampie scenes.

Far Future: ๐ŸŒ’

Once the team becomes corrupted enough, the dynamic will flip - instead of them being corrupted, they'll start corrupting others.

I know this was a lot again :D but at least now you know what's planned for 0.8 and beyond.

There's a ton I still want to add - I'm definitely not running out of ideas, only time ๐Ÿ˜„

Main focus from here on: polishing what already exists and expanding it with more H-content, depth, and replayability.

Comments

nice, can't wait for 0.8, especially upcoming Thalor NTR events

games are life

Sooner or later yes (besides nimeria). But the current cast will get priority for now.

Myrzet

will be a female elf character in game

corrado


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