Version 2.0.0 was pretty buggy. SO I've made a lot of fixes.
Reflection Probes bug fix.
SEGI fixes (UpdateGI)
GTAO previews upside down fix.
Some AgX switch fixes.
Rendered Screenshot crash fix.
Antiflicker is back.
AMD FSR 3. At last. The real technology kicks in. FSR3 Upscaling + Anti-aliasing. Best Anti aliasing solution nowadays plus can be used as upscaling to increase FPS. No rendered screenshot (sadly) for now. No frame gen.
Stochastic SSR. New screen-space reflection technology straight from the Frostbite Engine. Replaces that Unity Legacy SSR. You can see it in the Battlefield games and others.
Chromatic Distortion (Fisheye effect). Copied from the Blender source codes. Simply a better version of Chromatic Aberration.

Scanline Jitter and Analog Noise for simulating old tv.
Blackrain
2025-09-21 07:12:18 +0000 UTCReiko
2025-09-16 17:18:41 +0000 UTC