hanmen posts
Graphics Plugin 2.2.0
CHANGE LOG
NEXT-GEN SHADERS 4.15
Fixed the bug of the overlays not displayed correctly on the body shaders.
v 2.2.0<... 2025-11-13 09:20:27 +0000 UTC View Post
HS2StudioCharaEditor thumbnail fix

Here is the fixed version of the HS2StudioCharaEditor.dll that works correctly (and fast) with the ...
2025-10-07 12:02:20 +0000 UTC View PostGraphics Plugin Full v2.1.5 HOTFIX
CHANGE LOG
v 2.1.5
Fixed the Decals bug. Now they works correctly.
Fixed thumbnails of the...
2025-09-26 14:39:38 +0000 UTC View Post
Graphics Plugin v2.1.5 + Fidelity FX 3 + New Screenshot Engine
CHANGE LOG
NEXT-GEN SHADERS 4.15
Fixed the bug of the overlays not displayed correctly on the body shaders.
v 2.1.0<... 2025-09-22 21:18:29 +0000 UTC View Post
Upcoming Graphics 2.1.0 Teaser
Version 2.0.0 was pretty buggy. SO I've made a lot of fixes.
Reflection Probes bug fix.
SEGI fixes (UpdateGI)
GTAO previews upside down fix.
- ... 2025-09-13 17:56:44 +0000 UTC View Post
Decals poll
Do you like the decals? Which type of decals you want me to add to the package in the future?
Suggest your ideas in the comments.
Graphics Plugin Full 1.9.5
1.9.5
Preset Search Function.
Preset Filter Settings. Now you can choose which settings to load from the preset to ke...
2025-06-29 18:36:18 +0000 UTC View Post
Graphics Plugin Update - 1.9.0
v 1.9.0
Color Grading has been reworked. Basically now can correctly operate colors in 32 bit HDR when using AgX mode. Plus, I've added some new effe...
2025-06-19 14:46:04 +0000 UTC View Post
Upcoming Graphics Updates 1.8.5.
I was working on the few things. The main is the color grading. AgX was there for a while, but the color corrections was done in LDR. I had some consultations and research about how Blender does co...
2025-06-14 19:29:22 +0000 UTC View PostTree Node Ordering for HS2
CONTENT
The plugin allows you to use drag and drop in the object tree for parenting and reordering.
CREDITS
Based o...
2025-05-20 09:39:34 +0000 UTC View Post
Tree Node Ordering for HS2
This plugin in the early access. This will be released free after few weeks. CONTENT The plugin allows you to use drag and drop in the object tree for parenting and reordering. CREDITS Based on: htt...
2025-05-20 09:30:18 +0000 UTC View PostNext-Gen Shaders 4.10 Beta - Update
CHANGE LOG
NEXT-GEN SHADERS 4.10
Fixed a bug appeared in 4.08 with SEGI Texture was not applied.
Also fixed some opacity functio...
2025-05-11 16:29:59 +0000 UTC View Post
Graphics Plugin Update v1.8.0
CHANGE LOG
v 1.8.0
Volumetric Lights. This was the most wanted feature from HS1 so far and I've finally got it to work prope...
2025-05-08 21:53:36 +0000 UTC View Post
Overlay Mods Update
Recently, I've commissioned the Overlay Plugin update to ElusiveCake.
Now it has the separate Detail Overlay sections where you can inject Metallic and Gloss texture.
Plu...
SEGI Scene
some scene for the new SEGI capabilities of lighting the scene with the simple map.
You can use my scene for the reference. Includes Sitri and character lights. Requirements - Graphics Plugin...
2025-04-05 18:18:26 +0000 UTC View PostGraphics Plugin Full Update v1.7.5
v 1.7.5
New SEGI Emission shader. Now supports most of the emissive objects (map, studio items, clothing). Thanks KKUL & Vixi the Magnifi...
2025-04-03 14:54:36 +0000 UTC View Post
Next-Gen Eyes v2.5 - Update
CHANGELOG v2.5
Deferred pass support.
GTAO/Amplify support.
SEGI Support
2025-03-27 10:54:35 +0000 UTC
View Post
Graphics Update 1.7.0
CHANGE LOG
GRAPHICS PLUGIN 1.7.0
GTAO Reworked. Modified internal Unity's Deferred Reflections shader, so that Reflection Occlusion now applies...
2025-03-20 22:38:10 +0000 UTC View Post
Cityscape Cubemaps Pack
CONTENT
32 cityscape themed cubemaps.
Extract in the root game folder, then select the cubemap with Graphics Plugin. To ensure fast and easy cubemaps ...
2025-02-16 12:20:50 +0000 UTC View Post