CHANGE LOG
Volumetric Lights. This was the most wanted feature from HS1 so far and I've finally got it to work properly. Very nice results and pretty fast. Same as Joan's IBL Plugin has. Will be available directly from the Lights tab. So it can be easily enabled on the existing scenes without replacing the light sources. Thanks to ElusiveCake again for pointing out some problems.
Global Skin Settings. This can help to manage some skin settings on Face and Body shaders simultaneously and even on multiple characters. For example Transmission or Subsurface Albedo levels. Not sure which settings would be included yet.
Improved SSS noise patterns. Less visible, and potentially more optimized.
Next-Gen Item shader has been fixed and reworked.
New mode for Next-Gen Item shader - SPECULARSETUP_ON can be toggled in the Material Editor. Useful when you swapping the shader on the object that uses Standard (Specular Setup) shader.

Next-Gen F*ta shader bug was fix. Now working properly.
I've added some scene files in the Graphics Plugin zip. Check in the Userdata/Studio/scene/Hanmen folder.
Hanmen
2025-06-24 15:00:15 +0000 UTC0n1
2025-06-24 14:29:45 +0000 UTCHanmen
2025-05-26 20:07:31 +0000 UTCLance97
2025-05-26 19:56:25 +0000 UTCHanmen
2025-05-23 08:33:49 +0000 UTCConquestus
2025-05-22 19:46:43 +0000 UTC