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Shadre.net / Entry nº5 - Helion

Capital: Georus

Type: Presidential republic

GDP: 1st (ranking)

Military: 5th (ranking)

Population: 7th (ranking)

"And there was our new land, a dark coast between silvery waters and grey skies." -F.H.

As the last territory of Shadre to be colonized and a relatively new country, Helion has a lack of autochthonous forms of culture. Still, its demographics are composed by peoples from all the other countries, especially Albanir, Teria, Esfiria and Karkand.

Helion is an emerging superpower. It's ruled by a government that "controls" and serves as a mediator between 3 militarized super-corporations that exploit the vast resources of the country, as well as they provide a constant influx of jobs, energy, food, technology, etc. to the population.

This country doesn't have any "official" armed forces to defend itself, but it has the most militarized police force of all Shadre: Helion's governamental police. A force that acts as peacekeepers, but also as an army, mediators and deterrents.

The super-corporations; Greycom, Aurisoft and HRC (Helion Resources Corporation) control different parts of the Helian territory, and have the authority to exploit the resources in those territories, as well as build infraestructure and facilites.

This corporations are owners of a multitude of industries, high-technology private institutions, military divisions, commercial entities and trademarks that attract to the country a large influx of grey matter, wealthy people and qualified personnel, but also basic manpower.

All this opportunities, coupled with a high quality of life, high salaries, stunning cities and a beautiful and diverse land composed of multiple biomes makes Helion the most attractive destination to emigrate.

Helians are usually depicted as elitists, isolationists and soulless individuals, but also highly professional and specialized.

Shadre.net / Entry nº5 - Helion Shadre.net / Entry nº5 - Helion

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