NRSS (Free Release) v0.11.0 - Temporal Super Sampling for ELDEN RING NIGHTREIGN
Added 2025-10-19 21:00:00 +0000 UTCEAC must be disabled and you cannot play online through the official server while using this mod.
This mod is being developed and currently only has a limited set of features listed below
Features
Anti-aliasing / Upscaling:
DLSS 4
FSR 3.1
HDR in borderless and windowed screen modes.
Known Issues
Crashes when changing resolution to higher than your monitor's resolution in borderless screen mode.
Installation
Disable EAC. Instructions: https://www.patreon.com/posts/130329024
Extract NRSS.7z to ELDEN RING NIGHTREIGN\Game
(If you're also using ReShade: rename DXGI.dll in NRSS to D3D12.dll)Set Anti-aliasing to High in advanced graphics settings
Press END on your keyboard to open the configuration overlay
Change log
v0.5.1
Fixed missing jitter on ERNR 1.01.3.
v0.7.1
Added DLSS/FSR upscaling.
v0.8.1
Added DLSS render preset setting.
Fixed a conflict with other mods and software that create additional overlays.
v0.11.0
Added RCAS sharpening filter for DLSS/DLAA.
Updated dependencies: DLSS v310.4.0, FSR Upscaler 4.0.2
Fixed borderless/windowed HDR for NIGHTREIGN v1.02.4
Fixed compatibility with ReShade 6.6+
Fixed overlay not responding to input in certain conditions
Fixed overlay data not being written to the correct file, creating files with random characters in the Game folder
Fixed Super Resolution setting showing unsupported providers
Fixed reflective materials being incorrectly smooth/shiny (requires Medium texture quality or higher).
Fixed FSR 4 always using dynamic resolution model.
Join my Discord server.
Comments
thanks
Trung Hoàng
2025-06-15 11:25:27 +0000 UTCyes
Tài Hữu
2025-06-15 02:16:29 +0000 UTCDLAA only means we can't use DLSS quality/balanced/performance?
Zero Ketchum
2025-06-14 20:25:59 +0000 UTC