SakeTami
uwusoft
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Slow n Steady

Hello! I hope to have a new update video that'll show off all the new things slated for Kobold Garden soon but I've been doing some in-game test for the new knight model and thought I'd share as I think it looks neat.

I was also originally thinking of doing the soundtrack myself with no prior knowledge of making music which means I would have to learn to make music as well. But with the rate things have been going I've decided to reach out to others for the soundtrack and things have been not only looking but sounding good as well! Hope to be able to share more info eventually but to aid with making the soundtrack I made some concept art of a few gardens. I'm not the best 2d artist ever but it should give at least a vague idea of what I'm going for, haha.

The game will take place on a large island that contains a variety of different biomes, most with their own themed kobold gardens. The first one is the first garden you'll find, it features a large tree and waterfall along with a swirling ramp to reach the top cliffside. The second is an almost tropical circular beach with clear water filled with bright colored coral and fish. The next is underground with a small river running through it and filled with tunnels and gems the kobolds are attracted to. The last is inside a volcano! No kobolds will be harmed but it might look a bit scary. They all might seem a bit on the small side but in-game they should look larger. Also being concept art things are subject to change here and there.

It's been pretty slow lately but things are ramping up for an explosion of new Kobold Garden content I hope to show off soon, specially in a new update video. Thank you for your support!

Comments

HELL YEAH HELL YEAH HELL YEAH

Shepherd Elma

I use one of your kobold models in tower unite but the arms are a bit glitchy lol. Love seeing the progress!!

Anguish


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