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Hello frens, really underestimated how long it would take to get a streaming setup up and running. Even built a whole new PC for it! Should have a new Smol Kobold Garden build out today or tomorrow...

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Streaming the Path Forward

Thank you all again for your continued patience! As promised, the weekly update videos will be coming soon. I’ve been using this time to figure out how to make them in a timely and consistent way...

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Update #00 - The Nameless Update

Hello friendbolds new and old, thank you for your continued patience so far. Just wanted to give an update on whats up and what to expect going forward with - Smol Kobold Garden (currently in Steam...

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「申し訳ありませんでした」

Some may have known that Kobold Garden was going to have a playable demo for the current Steam Next Fest. I unfortunately had to make the executive decision to pull out as I was unable to finish th...

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April Update: Upcoming Demo

Thank you everyone who was able to show support in buying the Early Access version of Smol Kobold Garden on Steam! I've been struggling a bit for awhile now but the additional support has helped me...

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Smol Kobold Garden Release!

OUT NOW!

Our cozy game Smol Kobold Garden has officially launched in Early Access on Steam!

Dive into a chill garden full of kobolds for just $9.99 with a special 10% off for the ne...

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Smol Kobold Garden Early Access Trailer

Smol Kobold Garden’s Steam page is now live! ✨

🦎 Raise small friends called kobolds
👋 Compete in mini-games to earn shop rewards
🪴 Decorate and customize your own Kobol...

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Welcome to the KIU

Hello friends, family, colleagues, and that one guy in the back. Today I come to you not as a game developer. But as a game developer who has yet to release a single video game...

[dramatic ...

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omobold concept

Rough design concept for the omobold, a robotic kobold.

I wanted to see how a hologram or no-mouth face would look like more clearly before committing to a 3d model. Not sure which I want t...

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State of the Kobold Game

There has been some delay which pushed me from being able to release in February. But with this I can in 100% confidence say that Smol Kobold Garden will release in March!

This has given me ...

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Kobold Concepts

I've been having a hard time conceptualizing how things should look in the main Kobold Garden game without having the actual kobold design finalized so here's my first attempt at it. Going with a c...

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Releasing Soon! | SKG Devlog 01

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November Update

Sorry for he lack of updates so far. Again, again, again. When theres so much going on I seem to get tunnel vision'd easily trying to get everything in as fast as possible. But it's all coming toge...

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Stats and Transporter Update

Hey everyone, thank you for your patiences so far.

I was really gunning for this month to be THE month but had a lot of setbacks pile on one after the other with the worst being the sickest ...

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July Update

In polishing and getting the build ready, I've decided to go all in on more detailed graphics. Since Steam builds are aimed for PC, they can handle a lot more graphically compared to phones so I've...

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Exciting News! | SKG Devlog 00

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Almost theeeere

Had some unfortunate last minute issues. I assumed this would just work but apparently if you lock the system cursor so a fake cursor can be used, the event system that handles all the cursor event...

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Update

It's been pretty rough out here I'm not going to sugarcoat it. I expected to launch Smol Kobold Garden back in Febuary but with things falling though and me mostly over estimating what I would need...

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The Kobold Garden Movie

The Kobold Garden Movie is now in full production!

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Kobold Crossing

"A delayed game is eventually good, but a rushed game is forever bad." 

- a wise kobold


I've been looking at ways to give the Smol Kobold Garden world more style as I fe...

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The Almost There Update

A lot has been happening in the background, thank you for your patience during this time! I've polished the garden to something that looks somewhat acceptable, I'm pretty proud of it right now! Eac...

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Spooky Scary Halloween Update!

Just kidding, been working on Smol Kobold Garden so much I haven't been able to plan for a fun Halloween update this year. But fret not! I come baring a load of new updates and changes to share wit...

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Minigame Progress

Been working on revamping the loot/pin minigame. I wanted to give a better sense of progression as you play so Instead of just giving you a list of levels, you'll be able to progress through multip...

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The Smol Things

Hello everyone, here's an update with where Smol Kobold Garden is at currently.

I've been very hesitant with releasing Smol Kobold Garden in it's current state. The game looks very rushed be...

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Still Alive

Hello! Apologies for the radio silence again. It just kinda happens when I'm trying to figure out a lot of things, something I'm trying to work past. This month as most of you know was suppose to b...

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April Fools!

I was planning on having a minute long poorly made powerpoint video that felt like it was from the 2000s showing off smol kobold garden but I didn't finish what I wanted for it in time. I didn't ge...

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Half Way There

With one week left I'm getting pretty nervous but the progress continues. The menu system is complete with all the menus and buttons working. Got a small foliage model done and textured. I've also ...

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The Smolest Garden

Smol Kobold Garden has been off to a great start, what you see here is the main garden! The big structure there is just a big tree, I hope to have its roots look like it's spreading out more throug...

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Smol Kobold Garden

In my spare time I've been trying to get into the Ape Escape series of games. I never got into them when I was younger but always wanted to. It's easy to notice its low poly geometry and think how ...

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Some Bad News, Some Good News

Hello! Had a pretty hectic start to the month. The NPCs are complete and fully rigged, but I still have to get their rooms done for the bottom of the barrel area to be fully complete.

This is...

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