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New Ambience: Sunken Temple

I had been working on the last ambience, Desert Winds for a few hours, when I remembered I had gotten an email from the author of a popular adventure module about making more underwater themes. I started thinking how similar the desert biome and the underwater biome were in terms of sound quality, tonality and direction. It all made sense and I actually stopped working on the desert to jot down some more ideas on a piece of paper.

Over the next few days I wrangled all the reverberance, drips, wooshes, splooshes I could come up with into a murky and constantly moving bit of sound design. I called this one, Sunken Temple because, honestly, we've got to be down here for something! Of course it could have been a shipwreck or an alien encounter or anything really. But I'm the title maker, so it's a temple!

It has a subtle ambient musical background which I really like - and why I put that version on the site, but I've included a music free version for those of you who like your ambience served au naturel. 


New Ambience: Sunken Temple

Comments

That would be fine! -Tim

Tabletop Audio

Wow it's awesome! I have an adventure module for Steam States (But it's suitable for any game actually) wich has a part in a temple with some sunken rooms beneath it. This ambience is perfect! If I publish the module someday (I have it half playtested and with some maps drawn) I'd link to your page and this ambience in particular if you're ok with it!

Just a suggestion to keep the creative juices going. You have got Ethereal, Wind, Water. Just need Fire and Earth.

Myron Dietz

Was just gonna point that out! :)

Shon C. Love

Another great ambience! Well done! FYI, the save link is pointing to Desert Winds.

Myron Dietz


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