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cyoea

cyoea

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cyoea posts

v0.03.2

The newest release includes two new scenes, one animation re-rendered, two other scenes re-rendered in better quality, and a slew of missing images added and bugs fixed. As well, all the code was ...

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Weekend Work-In-Progress

In the old image, the lighting was dark and well, off, so I had to add a light behind the camera that shouldn't exist in the scene to front-light the characters or they'd be too dimly lit to see. ...

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Status Update - Next Steps

I seriously underestimated the amount of code there is in the current build. Going through each individual line to update the transitions is taking longer than I expected. I'm about 3/4 of the wa...

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Status Update & Roadmap

Just finishing up tweaking some transitions and checking for bugs but the next update will be out to you this weekend. It does not have a lot of new content, just one new scene, but I've gone thro...

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v0.03.1

As previously mentioned, I took some time off this winter for a long-needed vacation.  This update was put together in only a few weeks so isn't huge, just some bug fixes and the first couple ...

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Back to the Grind

Back from holidays and hitting the floor running.  Should have a release ready in a couple weeks.  In the meantime, the access to the web-version has been updated.  Happy gaming ever...

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v0.03

Day 3 is now complete.  There are a couple bugs but nothing major that I have noticed so far.  I've been sick the past few weeks and with the holidays, the rest of the month is more or le...

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Production Preference

As mentioned in the previous Status Update, the style of Next Steps is causing the game to be produced at more or less of a crawl.  I really don't want to change the style or anything about th...

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Status Update

Just a quick update, the next patch is still in progress and will cover the remainder of Day 3 and is scheduled for release mid December.  It also has a fun and happy surprise (I hope).  ...

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Bug Fix

Implemented a few bug fixes.  Also updated the credits as I failed to do that on the last release.  It will be the same version number, so not a new version but it will be a new file, so ...

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V0.02.3

The next release is now available to patrons and will be public early next month.  This update adds content to the beginning of the game so it is highly recommended you restart the game or you...

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What's your favourite format?

There are a few different formats that developers use to make adult games, including most visual novels.  I want to know which format you prefer.  Currently, Next Steps uses a clissic AVN...

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Status Update

Working on the last scene of the update, then a quick run through post and it should be up by next weekend.  I've also been doing a lot of R&D on a potential new format, survey to follow.<...

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Web Version

So, I was faced with a few issues as the game progresses: Primarily, the sheer size of it.  Most systems, especially mobile devices, have a strict cap at 2GB, which the game in its infancy has...

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v0.02.2

This release adds the morning of Day 3 along with some significant bug fixes from the previous release.  Enjoy:

Windows:

2023-09-03 16:55:29 +0000 UTC View Post

Status Update

I was just double-checking for bugs when I noticed an issue.  A good chunk of content is reliant on a choice you make in the middle of Day 2, however, depending on your choices, you could have...

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Status Update

v0.02.2 is on schedule for release this weekend.  It will include the morning of Day 3 as well as several bug fixes from the previous release.

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v0.02.1

Here it is.  The 2-frame animations for the kitchen sex scenes from Day 1 have been replaced with smoother animations for the hand-job, blow-job, and sex animations.  Dream sequences betw...

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Bug fixes

Hello patrons, the last build has a few bugs in it that were pointed out to me.  Instead of just fixing the bugs and releasing a fixed version, I'm taking it one step further and just releasin...

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Day 2 - v0.02

Finally here and (hopefully) bug-free.  Thank you all for you patience and happy gaming. (updated with new links for fixed version)

Windows:

2023-07-18 23:10:56 +0000 UTC View Post

Status Update

Hey, I finished all the renders, put them all through post and was going through everything and I noticed I was missing a few shots in a few different scenes and really wanted to pick those up befo...

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Status Update

Hey folks, sorry for the delays.  The next update is coming but it's not quite done yet.  There's still one and a half scenes to render and the post-production pass on all the renders. &n...

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v0.01.4

So the next patch is ready for you.  It's available on my private server now and currently being uploaded to google and mega but it's taking hours to upload.  This patch adds about 300MB ...

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Status Update

I just finished the (hopefully) last render for the next patch and have begun the post-processing work.  I still have a little programming to do to incorporate the images into the game and the...

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Mega.nz

If using any of the mega.nz links, if it prompts you to enter a decryption key, that's the part of the URL link after the hashtag (#).  You can either select the whole line and paste it into t...

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v0.01.3

A minor update adding one small scene, a couple bug fixes, and adding links to the about section of the game.

One of the other reasons for releasing this one early and with less content was ...

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Big Thanks and Status Update

We recently got a few more patreons so I wanted to take the time to personally thank all of you for your support.  I first decided to develop AVNs just before COVID hit.  I had a part tim...

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v0.01.2 released

The next part of Day 2 is now available to Patreons and will be publicly released in one week.  Thank you for your continued support.  In the next update, the family will be visiting the ...

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March 1 Update

Work has been steadily progressing.  The script for day 2 is complete with much of day 3 done as well.  Renders for day 2 are coming along and the next patch for 0.01.2 should be released...

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v0.01.1

It's been quite the task getting this update polished, but here it is.  Day 1 has had a little bit of an overhaul.  The main thing was getting the bugs in the mobile versions fixed and th...

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