Today I felt the need to not postpone the inevitable. I reached down into the depths of the well of perseverance and started coding, only to realize that my attempts to add "animated" blinking (It's really just 2 frames so not much of an animation) had created some below par results. I was unaware that you have to turn "Draw Ground" off when rendering just the character in Daz, not to get what you see in the first image. I tried to fix it in post, and the result is in picture two. I think that would probably be ok for a developer that doesn't give a shit...but that will never be me. Or maybe I should say, when that day comes, I will no longer do this work. I also (for the second time) realized that Detective Turis wasn't portrayed at her finest. So I went back and created some new images of Sandra, and I think the result speaks for itself. Once I plug the new images into the scene, I will continue to code (it really is an awful part of the process).
I have 5 render days lined up in my calendar next week and I hope to finish this chapter's renders then.
I have reached out to one of my friends to work on some original music for the project. I have found some music that will work in the interim.
Lastly, I just want to thank you for deciding to support the project. There is some fun things coming up and the beauty of the females will never disappoint.