3 months ago I removed all the tiers, so people would just choose their quantity, but looks like Patreon creates by default a 5$ one, which it's a little bit high.
So I'm creating tiers again...
2023-10-11 12:56:13 +0000 UTC
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Here's page 7, a little bit late this month, sorry about that.
I have the chance to make another page, but I have to know if you guys want to see it, otherwise, I'll consider the comic finish...
2023-10-11 12:48:15 +0000 UTC
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Here's page 6, enjoy :)
Page 4 has been made public, no longer patron exclusive.
Thanks everyone for staying there.
-BudaCoca
------------
Spanish:
2023-09-03 19:12:22 +0000 UTC
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And here's in Spanish:

2023-08-02 20:06:36 +0000 UTC
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Page 4 is the first temporary exclusive for patrons. I'm trying to get more people here since I would like to do more stuff like this in the future if people like it.
So I hope you like it, t...
2023-07-14 13:50:10 +0000 UTC
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It's been a while since my last post, let's get into it.
For new patrons, it will charge the amount every month on the day you signed up initially, avoiding charging two times in a short peri...
2023-06-23 21:14:18 +0000 UTC
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Finally here's page 3, sorry for keeping you waiting. I'll talk about it and the next pages in a future post.
Enjoy :)
-BudaCoca
Español:
2023-06-20 14:07:20 +0000 UTC
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It took me more than planned but here it is page 2
Enjoy :)
-BudaCoca
Tambien en Español:
2023-05-03 18:49:35 +0000 UTC
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The first pages will be published ̶̷i̷n̷ ̷a̷ ̷m̷a̷t̷t̷e̷r̷ ̷o̷f̷ ̷d̷a̷y̷s̷ soon™, next ones in 2-4 weeks each one, depending on the workload we have. Enjoy ;)
...
2023-04-07 03:40:06 +0000 UTC
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-(YF)3D characters discarded, 2D draws are back: Those draws will be done by other artists, the style might differ, which it's something I wanted to avoid but, something must be do...
2023-03-17 20:10:30 +0000 UTC
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This seems a good time to talk about the current stuff
-On late next month(February), if the prototype of the normal game I'm working on with other people doesn't get greenlighted immediately...
2023-01-02 14:35:00 +0000 UTC
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Edited: Less "dramatic"
After several months of working on the 3D characters for Yellow Family, I'm not making much progress, the results are not what I expected, and anyway I had only had th...
2022-10-31 00:59:16 +0000 UTC
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Little by little the comic keeps progressing, page 4 it's in the works, out of 8 or 10
The idea was to start publishing it later this year like 1 page/month or every two weeks, but since ever...
2022-09-25 01:03:46 +0000 UTC
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It's been a while since the last post
Currently, I'm working with a new artist on a short comic, about a princess in a world that has mushrooms, turtles...
2022-04-22 22:27:43 +0000 UTC
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Can be downloaded for free on SideQuest: https://sidequestvr.com/app/7015
It's just a simple app where you can explore...
2022-02-14 23:50:59 +0000 UTC
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Last month I posted a video of the house model on VR, I'm glad I worked on that tiny thing, I enjoyed the process, but I understand the disappointment, it's not the way I was supposed to go
<...
2022-02-03 04:55:25 +0000 UTC
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Hi everyone! Merry Xmas and Happy new year
The idea of going around the house in VR was pretty interesting to me, It's not that hard to do since it's natively supported by the game engine, I ...
2021-12-30 19:36:02 +0000 UTC
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No proper progress updates this month, I've been too lazy, thinking too much and doing too little, anyway...
I personally think that many VN games are just pointless, due to the lack of inter...
2021-12-02 11:52:10 +0000 UTC
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Hi everybody, sorry I'm a little bit late with this monthly update. Since it's an October update, I thought that the alien was a perfect fit for it :D
I needed another character to interact w...
2021-11-01 10:30:13 +0000 UTC
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I've been testing the 3D character on mobile devices and the performance impact it's huge, to the point that even a high-end mobile device struggles with 2 characters. It will improve with so...
2021-09-27 20:31:16 +0000 UTC
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Ain't perfect by any means but I think it's enough to illustrate what kind of animations I'm pursuing in the game. For the body animation, I started using the krumping as a reference but e...
2021-09-01 17:06:19 +0000 UTC
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The past month I was counting on the rig to be fully working but there were several issues(ex. not practical to use), after looking for solutions, I started looking for replacements and finally, "b...
2021-08-02 18:12:52 +0000 UTC
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2-3 months ago I began porting and optimizing the map, the result it's a lighter map that renders better illumination, now it's a matter of replacing the map with the optimized version and check th...
2021-07-01 02:10:43 +0000 UTC
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The 3D model of the mom has been slightly revised and it's going through the rigging process, once that's done, the animation testing will follow
Current state:
2021-05-25 20:35:13 +0000 UTC
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I recently received the new 3d character of the Mom, this time created by a 3D artist, I'm currently refining/porting to Unity, doing some testing, adjusting colors/shaders, etc. There's still work...
2021-05-14 05:08:03 +0000 UTC
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The 3D model of the mom keeps progressing as expected, it's in texturing phase. Nothing to show just yet
On my side, I've kept working on the map, many models were revised to lower the polyco...
2021-04-30 02:03:08 +0000 UTC
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Last month I decided to stop trying to do myself the 3D characters after several months, discard everything and look for someone who can deliver something much better than I. The work has already s...
2021-03-26 03:22:35 +0000 UTC
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Last month I've shown you the preview of the 3D model of the mom, I did some very minor changes since then, but still pretty much the same
I'm discarding everything I've done related ...
2021-02-27 13:12:59 +0000 UTC
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Hi everybody
Another month, another quick update, another pause, the usual stuff at this point, but at least I have something to show you :D
I'm testing and tweaking some shaders, this ...
2021-01-29 15:23:01 +0000 UTC
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Hi everybody, I hope you're doing well
With the initial version of the dad out of the way, I started working on the mom, just because it's the character that "interacts" with dad, there's not...
2020-12-28 14:29:41 +0000 UTC
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