Download link for The DeLuca Family 0.08.0.3;
Enjoy!
Changelog for 0.08.0.3:
Fixes and changes:
* Fixed missing description on the painter contract
* Money UI removed if Gameplay is turned off
* Fixed a loading issue regarding energy/hp loss
* Fixed portend being playable too early
* Some other coding things under the hood
Changelog for 0.08.0.2:
Fixes and changes:
* Cost of tech (Event: Business Toys) reduced from $1000 to $350
* Cost of toys and candies (Event: Business Toys) reduced from $2000 to $1000
* Prevented the consumable tooltip and the money tooltip from getting stuck.
-If they are already stuck you will need to select the item in the mission mode and open and close the laptop respectively
* Fixed another issue where saving would break temporarily soon after losing health or energy points
* Unequip works properly now
* All gallery images now properly unlock
* When missions are disabled, you now retain your stealth bonus (works after updating even on existing games)
* Fixed the sprite shader which was broken on Open GL ES (which includes ANGLE2 renderer. GL2 was fine)
Changelog for 0.08.0.1:
Fixes:
* Fixed The Contract not getting assigned when starting new game
* Fixed "X Quest Complete" notification when upgrading saved game
* Fixed receiving all of the level up messages when you gain XP after upgrading save.
* Fixed issue where saved game might fail to load after receiving an item
* Fixed player level appearing higher than it should be * Fixed player money display missing in new games
Changelog for 0.08.0:
Changes and new features:
* New sprite idle animations (3 Pood)
* Save games can now be renamed
* Several new soundtracks added
* New MC theme created from scratch by a freelancer music composer for The DeLuca Family
* Luna Event: Fearless Serpent - (bit story about M6 and the other girls from the past + lewd scene with 2 animations.)
* Gracie Event: Work Seduction
* Gracie Event: I Don't Smoke
* Gracie Event: Movie & Dinner
* Gracie Event: Morning Job
* Gracie Event: Business Toys
* Gracie Event: Sessanta Nove
* Gracie Event: Arrendersi
* Gracie Event: Nepotism
* Gracie Event: The Grind
Fixes:
* Fixed performance issue that may happen after prolonged play (3 Pood)
* Major code change and optimization (3 Pood)
* Equipment/inventory database change (3 Pood)
Coder:
3 Pood - our coding wizard
Beta testers;
Banna
Adry Lemon
GenericHandle
Proofreader:
wibble - also the creator of the painter contract
Thanks guys for your amazing help!
Previous version changelog for people not up to date;
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Changelog for 0.07.2:
Changes and new features:
Mission Contracts can now be fully controlled via keyboard shortcuts. Designed so it can be played with only the left hand
-navigation: W,S,A,D. Explore: E, Interact: Q, Inventory: Z, Abilities: X, choices: 1-9, Continue: Space, Skip: Ctrl
- Nimble finger now also give Hardened Leather Gloves (R) when getting S
- Stats has been changed to icons (Visual change)
- Icons has been added in appropriate choices (such as battle choices)
- Gallery will stay unlocked even outside of the save game.
- Added all missing events to gallery replay
- Added new Explore stat for mission contract. Will give an overview of how much of the
contract you have explored.
- Added a little scene where the dog can save MC during nimble contract fight (Morbil)
- Saves now inform people what version the saves is and if it is compatible or not.
- Added an image of MC that shows the different gear you wear.
Works with all current equipment.
- Overhaul of the main mission GUI during contracts
- Transparent dialogue box added
- Many new translatable huds and gui
Fixes:
- Fixed an issue where the Nimble Finger Fight gave the D rank no matter what
- Fixed an issue that overlapped a mission and Wilfred when not having enough HP/MP
- Fixed an issue where consumable quantities wouldn't update
- Fixed an issue where some room hotspots would persist into events
- The Painter missing description fixed
- New line markers in The Painter fixed
- Can fall through to Painter Talk label in mission The Painter fixed
- Prevents player discarding the pistol so you always have at least one gun
- Peeking stealth bug fixed
- Gallery replay bug fixed
- Bonanzo Meeting top right broken map fix
Big thanks to Morbil for the help and even code writing for some of the new features and fixes.
Changelog for 0.07.1:
- Bonan meeting direction fixed
- Sound looping fixed
- Gun requirement removed for when you play in story mode only
- Gallery bug fixed
- Isabel wine quest bug fixed
Skipping leads to main game scene during warning and choice screen fixed
Changelog for 0.07:
- Complete gameplay overhaul
- Contracts can now be 'played'. It is all text based and in early development.
- 6 Contracts with all but one being associate ranked. The 6th is a high rank which appears during the new event.
- You can explore and obtain special renders which can be patreon polls or even commission renders patrons made.
- Hidden secrets in some of the contracts that can add to the lore.
- Gameplay can be turned off.
- Many new character introductions
- Mc focused update. We get a bit more about who he truly is and some information regarding his father (Father information can only be gained through the contracts (gameplay))
- Completion of Eiza's rescue sister arc which include two full length events.
New animations
- 1 BJ
- 1 Kissing
- 1 Fingering
- 1 more
- Introduction has been re-rendered and also gotten a new scene (so it's recommended to play through it)
- Dinner scene has been fully re-rendered
- Lots of new GUI changes
Hans-Olav Tangen Bråtun
2023-02-01 22:28:17 +0000 UTCGleen
2022-07-24 07:00:08 +0000 UTCTroy Wise
2022-07-17 06:43:51 +0000 UTCAdam Cossette
2022-07-13 03:15:07 +0000 UTCAlecto
2022-07-02 12:42:03 +0000 UTCHopesGaming
2022-06-21 20:38:29 +0000 UTCwilliam megill
2022-06-18 21:56:33 +0000 UTCHopesGaming
2022-06-14 02:39:08 +0000 UTCAngeal90
2022-06-13 23:04:37 +0000 UTCRay'VN 3DX
2022-06-07 11:51:37 +0000 UTC