SakeTami
absent_dogma
absent_dogma

patreon


News: TR coming update and "New Project" workflow glance

Good day, dear Patrons!

Since the beginning of the month, I have been dragged on work in the second project, which I briefly mentioned before, so I start directly what's I up to now.

Today, finally, I have built the pipeline of work with the characters and I'm pleased with the results, in particular, the appearance of the character, its textures and rig (skeleton). Earlier I already had unsuccessful attempts to create textures on my own, while the "shell" itself looked quite decent (once I put a photo of the process at an early stage in the Discord).

Therefore, I decided to buy a character with textures and change it for project - it face, hair, "weights" for rig. Also I need to fill it with some organs and genitals as well. Character's health system requires an organs status, so they are the key. It's hard to describe what it's going to be for now. A little later, when I show the character, it will be possible to make a less bland description for it.

As a result, we have a character that needs to be finalized and the strategy with I'll perform it. I'd say not too few to start with. After that, correctly prepared character will be sent for integration into the engine where it must pass various tests, setting up materials, physics of interaction with the body (reaction to touch) and much, much more. Fortunately, or unfortunately, there is a lot of work. But for an audience like you, it's worth working hard!

For now, time to give a few words to the game we already know. Here is still same strategy we've chosen once. Next update will be in 2 weeks. It'll be include 1 Patreon Gallery interactive scene and Glossary update. Among other things, I already have an idea for the next game version, which will come after the update of the gallery and glossary. I hope you can still be surprised. Anyway, we'll check it out.

Your friendly enthusiast,
Absent.Dogma

News: TR coming update and "New Project" workflow glance

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