Good day, dear Viewers.
As you may recall, I started working on the new Items and Character panels, and the basic work is finally done. We are almost done with the transition...
2025-07-31 13:57:08 +0000 UTC
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Good day, dear Viewers.
Last month I was forced to postpone the post due to certain reasons, which I want to start this post with. Going back a bit, as you know, I'm currently working on UI a...
2025-06-29 16:31:11 +0000 UTC
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Good day, dear Viewers.
For a month, while working on UI, I was thinking about what results I would show you at the end and how it would look. I was always frustrated by the fact that no matt...
2025-04-28 14:13:21 +0000 UTC
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Good day, dear Viewers!
Today, the highlight of the program will again be "the already boring" Inventory UI. The lion's share of time is required to polish it and bring it to mind. I...
2025-03-31 16:55:10 +0000 UTC
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Good day, dear Viewers!
In the new chapter of our journey, I'm going to show you what the UI of the Inventory and Equipment system, which I have devoted time to since the previo...
2025-02-28 18:56:56 +0000 UTC
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Good day, dear Viewers!
A month of full-time work has passed, which I'm more pleased with than the previous few. Progress has gone faster and I want to share the results with you. There have ...
2025-01-29 19:53:31 +0000 UTC
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Good day, dear Viewers.
Many of you know me as the creator of TR, so please don't be afraid that I'm turning a page with adult content into a book club. As in the game of the same name (even ...
2024-12-29 15:58:06 +0000 UTC
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Good day, dear Viewers!
Quite a lot of news has accumulated over the past three months and I can't help but share it with you. First of all, I want to tell you that I was forced to take a bre...
2024-09-28 10:00:16 +0000 UTC
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Good day, dear Viewers!
I have collected enough information about the work done to share with you. I will start with an introduction, after which I will reveal the topics reflected in the new...
2024-06-29 16:19:22 +0000 UTC
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Good day, dear Viewers!
Regarding the past month, I would like to talk about how the project is progressing. To do this, I will mark the topics that we will talk about today and...
2024-04-27 13:21:54 +0000 UTC
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Good day, dear Viewers.
As usual, today's news will consist of results and further plans, but since last month, the priority tasks have changed due to their ...
2024-03-24 13:45:03 +0000 UTC
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Good day, dear Viewers.
I'm a couple of days late with the news release and I apologize for that.
As always, I'm going to share the current progress.
Earlier, I promised to show the ...
2024-02-25 11:35:27 +0000 UTC
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Good day, dear Viewers.
A month of work has passed, and it’s time to sum up the interim results. Going back a little, the previous post had a lot of information about the current project, a...
2024-01-27 11:34:50 +0000 UTC
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Good day, dear Viewers!
The transition from working on one project to our new project was smooth, as I never lost sight of it: one way or another, new ideas appeared, others changed, and I st...
2023-12-27 11:25:51 +0000 UTC
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Good day, dear Patrons!
GDRIVE
...
2023-11-26 12:10:30 +0000 UTC
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Good day, dear Patrons!
GDRIVE
2023-07-29 12:54:23 +0000 UTC
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Good day, dear Patrons!
Here is the newest version of TR!
...
2022-10-25 18:51:33 +0000 UTC
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Good day, dear viewers!
Since the beginning of the month, I have been working on the next update, which will reveal the further story of Alice, who got in the Community at a turning point. Be...
2022-09-17 14:46:56 +0000 UTC
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Good day, dear viewers!
As previously reported by me, everything is in order and work under the T.R. continues!
Let me introduce you to a new Heroine whose story you are about to see.
<...
2022-04-26 19:03:06 +0000 UTC
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Good day, dear viewers!
The past few weeks have been quite challenging for the project. At the moment, some resources for me as a developer have become inaccessible for one reason or another,...
2022-03-20 16:35:09 +0000 UTC
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