SakeTami
crushstation
crushstation

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Monday transparency report

Hey guys!  Last week I got about half my tasks done.  Progress report:

Our illustrator lovely Victoria was busy on other client work last week (we’re not her only client, just her favourite 🥰), but she’s back in action for us now.  I’ll update you on art progress next week.

I didn’t take any days off last week, but working on these tech/admin/polish tasks has felt like a break in a way.  They say a change is as good as a rest.  I’m hoping that as soon as these tasks are done, I can go back to the writing task I was unhappy on with freshness and perspective, and get it up to a publishable state quickly.

I want to thank everybody who sent me encouraging words in DMs.  I really never did expect that people would like this game so much, and it humbles me that so many of you guys want me to continue making it.  I love you all.  🦀❤️‍🔥

Comments

Admit defeat, Crush, and go back to the Bangkok content. It seems you didn't have writer's block there 😶‍🌫️🎈.

PickerPatron

Its was always good and looking foward to what you developed.

gsosa s

It's a unique game with a compelling storyline and still "fruity", this type of thing is RARE and to be supported and treasured. Creative projects like this sometimes takes a while to get done but that's mostly because the creator cares about it as much as we do, sometimes more so. But pushing too hard can sometimes cause the issues supporters call out, so remembering to take a breather sometimes or change task to make it feel less of a chore and more of a fun project is important. As a wise man once said... "Don't forget to breath" - Jet Lee, The Forbidden Kingdom.

RogueWraith909

I know I can be a cynical and moody bitch at times, but I believe in your writing and this game. Yours is the first project I ever backed on Patreon and I want to see you succeed because I think Female Agent is just that good.

Dr. Madness MNA

More redacted than The Mueller Report of 2019!! But that's 😎

gg


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