SakeTami
Misa64
Misa64

patreon


PCP33: Patron Zombies are Here!

Working on the new mangrove wood for 1.19, but it's still in early design, so in the meantime have the first batch of Patron zombies to have been submitted for creation! There's a lot of really creative designs here and were a blast to work on! There's still Patrons who have earned a zombie that have yet to redeem it, there's no rush or deadline for these, but perhaps seeing some of the first of the new batch of zombies may inspire you in your designs.

Going forward, I'll likely be dedicating the first week of work on the pack to prioritizing catching up on any newly-submitted Patron zombies, then resuming work on the pack as usual. Next week's Pack preview should have some new 1.19 content to look forward, so see you then!

Changelog

[1.19a] (tentative)
-Added the following Patron zombies!:
CHAMRS_DELUXE (zombie)
TERJAN (zombie)
MAXI_THE_UNDEAD (zombie)
OLEGREG (zombie)
EMFIRE (husk)
DWARROW (drowned)
JUST_A_ZOMBIRD (husk)
-Added custom animations required by certain Patron zombies.
-Added animated electrical effect to existing Frankenstein's monster zombie.
-Updated pack format to 1.19 (will still work on older versions of the game, despite error message)
-Added temporary model textures for 6.5 of 7 chest boats.
-Added item icons for 6 of 7 chest boats.
-Added a defined space size for text to fix an issue regarding 1.19 not rendering spaces on the GUI.
-Removed a few redundant zombie alts and pumpkin headed zombies (already implemented by vanilla).
-Reworked some of the zombie models to account for new features.
-Reworked some font characters to account for the lack of floating point support on kerning.
-Reworked kerning properties for ASCII characters to be more in line with the original look of my font.
-Added a couple new font characters (if you run into missing characters you use, report them to me!)
-Fixed the infamous glowing azalea/anvil/pumpkin stem bug. (this fix should work for 1.18 and earlier)
-Fixed a scaling issue with worldbarrier art and changed color to account for missing coloration.

---Shader Support---
-Added emissive and SSS map support required by certain Patron zombies.
-Added shader map support for 6 of 7 chest boats. (chest shaders still pending.)
-Added shader map support for new block textures affected by the fixed glowing bug.
-Added temporary SSS support for vines before I redesign them.
-Altered spec map for dark oak tops to reduce glare on edges.


More Creators