Fluffy Mod Manager v3.003 release - A few bug fixes
Added 2023-03-19 12:23:13 +0000 UTCNew version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip
This version primarily fixes an annoying bug that can happen if you install two mods that modify the same files but one mod is stored as RAR (or in extracted form) and the other mod is stored as ZIP or 7Zip. That will make the mod manager think the modified assets aren't modified, and thus try to back them up and attempt to re-invalidate the same entries in the game's PAK files.
If anyone encountered the bug, I suggest uninstalling all mods, going to the game's install directory and deleting the "natives" folder, and then finally going to the mod manager's directory and deleting the game's "Backup" folder (ie, "Games\RE3R\Backup).
Full change log:
- Fixed a bug where the mod manager would install a ZIP/7Zip mod incorrectly if it matched assets from an installed RAR/extracted mod. If anyone encountered this bug, I highly recommend uninstalling all mods, deleting the "natives" folder in the game's install location, and deleting the game's "Backup" folder in the mod manager.
- Fixed check for 0-byte PAK files when installing mods.
- Changed the "Skip PAK modification" toggle to exist for all games in the mod manager. Note: This used to only exist for MHR and the toggle will be set to its default off setting with this update, so change it if necessary.