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KEI

KEI

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KEI posts

Weekly Progress: I Made You a Hug (Literally)

Hey everyone,

Let's be honest, the vanilla hugs in Skyrim are… bad. They're way too manly and look like some raw, unedited motion capture.

I just wanted to give Noemi (from 2025-11-06 14:00:13 +0000 UTC View Post

Weekly Progress: Dagger & Shield Moveset (Early Access)

Hello everyone,

This week, I finished the moveset for the "bit more tactical MCO Dagger and Shield Animation." It looked sharp and clean in my 3D software, but I ran into a classic Skyrim pro...

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Weekly Progress: KEI's Nu Xia Moveset (Dagger + Shield/Large Shield)

TL;DR:

  • Nu Xia (Dagger + Shield / Large Shield): all non-attack parts are done (locomotion etc.). I’m now building the atta...

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[Important] An Update on My Future Activities & A Request to My Supporters

Thank you so much for your warm and continued support of my mod creation. It is entirely because of your support that I can pour my passion into creating MCO combat animations for Skyrim. I am trul...

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Weekly Progress: Valkyrie Complete, Future Plans, and a Heartfelt Thank You

Hi everyone, Kei here with your weekly update.

1. This Week's Progress & What's New

I'm happy to announce that I've finished the spear moveset, now officially named...

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Weekly Progress: New Release + Roadmap + A Note on Nexus

TL;DR
I released my first Skyrim MCO moveset, KEI’s Empty Gauntlet. It’s free for members. Roadmap is live.

1) This week’s release

...

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KEI's Empty Gauntlet — 1H Sword Moveset — ADXP I MCO (OAR)

“M’aiq thinks this: if the left hand is empty, the right deserves a reward.”
— M’aiq the Liar

What is this?

An MCO moveset.
When you equip only a one-...

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Back from Turkey — full of ideas (and a Nicolas Cage cameo)

I just got back from Turkey. I visited Istanbul, Kuşadası, Cappadocia, Pamukkale, Konya, and Ankara.
This was a personal trip paid with my own savings...

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Weekly Progress: Kyne’s Hilt & Horizon — Greatsword Moveset #3

Hey everyone—just a quick check-in. As I shared before, I’m traveling this week, so there’s no fresh progress.
But right before I left, I blocked out a small chunk of the attack se...

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Weekly Progress: Kyne’s Hilt & Horizon — Greatsword Moveset #2

Hey! If you’re reading this, I’m probably in Turkey like I said last week—assuming nothing exploded on the way. I worked right up until I had to leave the house, so here’s where things stan...

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Weekly Progress : Kyne’s Hilt & Horizon — Greatsword Moveset

TL;DR
New MCO moveset in production: Kyne’s Hilt & Horizon. Outdoor = big, sweeping, crowd-control swings. Indoor = tight, thrust-forward work that won’...

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Weekly Progress: MoBu → Skyrim Pipeline (almost) Done

Building a MotionBuilder → MCO Pipeline (Progress + What’s Next)

TL;DR: I can now make animations in MotionBuilder and get them into Skyrim SE as AMR-ready (root motion works in-game). Hitboxes and combo windows aren’t wired y...

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Next Project: Bringing “First Knight”-style Clashing to Skyrim

TL;DR
I’m teaming up with Pasquale (Albus961) and crew to build cinematic, HEMA-inspired swordplay on top of MCO. First milestone: a rock-solid Motion...

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More Elegance for Female Locomotion Replacer

Add a touch of grace to the Female Locomotion Replacer set with elegant walk cycles—and an optional refined run.

What This Mod Does


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Poll Wrap-Up, New OBRE Animations, and My Road to Skyrim

TL;DR:

  • The poll is closed—thank you for voting and sharing your thoughts.

  • I realized I already knew my next step: move to Skyrim. Th...

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KEI's Better Idle Pose

Inspired by Better Idle Pose (Female Locomotion Patch), refined and e...

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Weekly Progress — “Make It Feel Right”

I’ve set a simple mission for all my modding work: make it feel right.
Great in-game animation shouldn’t shout. If it feels natural, you barely notice it—because nothing ...

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Poll: What Should I Make Next? (Quick Vote for Patrons)

I’ve now replaced the bulk of combat animations for Oblivion Remastered. Next, I’m weighing two directions for Skyrim:

• MCO-style combat animations — HEMA-ish, full weapon sets (core...

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Beak of Celethelel: Archery Animation Overhaul — Early Access

This Early Access build refreshes archery animations in Oblivion Remastered.

What This Mod Does

  • New bow idle and bow locomot...

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Weekly Update — Tsun’s Fury release, new archery mod name, and the Wwise saga

TL;DR

  • Released: Tsun’s Fury: Unarmed Animation Overhaul.
    If you’re a member, grab it free from the Shop and try it.

  • ...

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Tsun’s Fury : Unarmed Animation Overhaul

This mod refreshes unarmed combat animations in Oblivion Remastered.

See it in action here: https://youtu.be/...

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The Welkynd – Progress Report #3

Hey everyone! Here’s a quick look at what I’ve been hammering out this week.

1. Staff Animations ✅ (playable now)

The Welkynd is already live on the Shop, and...

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The Welkynd : Spellcasting Animation Overhaul

This mod refreshes spellcasting animations in Oblivion Remastered

See it in action here: https://youtu.be/4ze8VdaiX...

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The Welkynd – Progress Report 2

Hey everyone! Quick update on the spell‑casting overhaul:

1. Right‑Hand Magic ✔️

The right‑hand casting set is DONE.
You can grab the early‑access build View Post

The Welkynd - Progress Report

Hi everyone!

1. Quick recap – left‑hand casting
Last time you tried the early‑access left‑hand spell animations. Thanks for all the feedback—super helpf...

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Pelinal's Edge : One-Handed Animation Overhaul

This mod refreshes all one‑handed animations in Oblivion Remastered See it in action here: https://www.youtube.com/watch?v=OAMGITCwe5E What This Mod Does Replaces common one‑handed motions: idle,...

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Important Update — Why My Oblivion Remastered Mods Are Moving to Patreon

Hi everyone, Kei here.
I need to talk about a big change.

What’s Changing

  • I’m stopping all free downloads on Nexus Mods.

  • From no...

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The Welkynd – Early Build Is Here!

Hey folks! Kei here with a fresh project update.

New Project Name

I’ve finally settled on a working title: “The Welkynd – Spellcasting Animation Overhaul.” View Post

From Reman Rampart to Pelinal’s Edge - Progress Report

Hi folks—Kei here with the latest progress on our one-handed animations.
TL;DR:dagger and war-axe light attacks are finished, the mod’s name is changing, and short-sword tw...

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