SakeTami
RaffoVFX
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Using gradients for destruction simulations

How to make a realistic ultra slow motion destruction in Blender.
More in particular, how I would manage the progressive shockwave of a bullet on the glass.

Stuff mentioned in the video:

Using gradients for destruction simulations

Comments

yes, do it manually! Select the objects, File / Export / alembic - only selected. Also turn on "facesets" in the options, so you can reassign the textures easily later.

Raffo VFX

awesome work! Is there any way to bake simulations done in RDBLab to alembic? Im following your amazing helicopter tutorial and when i bake to alembic using RDBLab export options it only exports the proxy mesh. im looking to export RDBLab simulations via alembic so i can use them in Unreal Engine

Thomas

Thank you dear!

Raffo VFX

just superb my friend !

Trevor Dwyer


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