How to make a realistic ultra slow motion destruction in Blender.
More in particular, how I would manage the progressive shockwave of a bullet on the glass.
Stuff mentioned in the video:
rbdlab addon
simulation fixer addon
the tutorial about the perfect fracture
Raffo VFX
2025-07-04 11:36:45 +0000 UTCThomas
2025-07-04 10:48:49 +0000 UTCRaffo VFX
2025-07-01 13:44:08 +0000 UTCTrevor Dwyer
2025-07-01 13:36:13 +0000 UTC