In this video I explain to you concepts that unlock the freedom to create any type of physics simulation / destruction scene in Blender, even the most complex you can imagine.
Links ( stuff mentioned in the video ):
simulation fixer
the tutorial mentioned at 23:28 (about convex hull and common simulations issues )
Raffo VFX
2025-05-04 19:01:07 +0000 UTCKieron Estrada
2025-05-03 21:03:38 +0000 UTC