[ Part 1 ]
How to make buildings destructions simulations in Blender! More exactly, one of the ways to do it.
This particular workflow works great especially for explosions or scenes with creatures hitting buildings.
This technique required a VERY long time of experimenting ( more than 1 year! ), before figuring out how to get a proper result, good looking, with a painless, affordable and stable workflow that could be shared with everybody..... to the point that I made my secondary addon to prevent some common issues!
And now finally I feel confident enough to share without any fear haha!
Includes the entire process step by step, with rebar, smoke, activators and render setup.
And here we go!
LINKS for related useful stuff mentioned in the video:
1- buildings destruction for absolute beginners
https://www.patreon.com/posts/building-vfx-for-108291983
2- rbd lab addon
https://blendermarket.com/products/rbdlab?ref=450
3- simulation fixer addon
https://www.patreon.com/posts/simulation-fixer-112415472
ALL CHAPTERS OF THE TUTORIAL:
part 1: https://www.patreon.com/posts/buildings-method-113728444
part 2: https://www.patreon.com/posts/buildings-method-113852253
part 3: https://www.patreon.com/posts/buildings-method-114031462
part 4: https://www.patreon.com/posts/buildings-method-114174879
part 5: https://www.patreon.com/posts/buildings-method-114355299
part 6: https://www.patreon.com/posts/buildings-method-114478372
part 7: https://www.patreon.com/posts/buildings-method-114677464
Raffo VFX
2024-10-11 21:37:55 +0000 UTCPascal G
2024-10-11 21:33:35 +0000 UTCRaffo VFX
2024-10-10 19:59:33 +0000 UTCKieron Estrada
2024-10-10 14:24:11 +0000 UTC