Big news: Car destruction VFX in Realtime in Blender - FULL COURSE COMING
Added 2023-04-18 10:30:17 +0000 UTC
Good morning people!
In the next days I will post what I consider my absolutly favourite tutorial on everything I always did: Realtime Drivable Cars completely destroyable with realtime deformations.
Something that I am trying to do since forever.
And finally my research gave his fruits with a whole new technique that works great.
I already made a tutorial last year about this topic... but that technique had 2 main limitations: kinda slow (4 fps average plyaback speed) and sometime the deformations were kinda "wobbly".
Instead my new technique is : realtime (25 fps), with stable solid deformations, and also with drivable cars.
Im preannouncing this while working hard on it because Im very happy that is finally happening.
There is gonna be a public video and a patreon video.
The public video is gonna be very simple (20 minutes), not showing anything but just the main concept for a general simple deformation of the car in just 1 single object.
Instead in the Patreon you will have the FULL COURSE, covering the entire process for a complete car destruction setup with breakable parts (multiple parts full course).
You will also have a car asset that I prepared appositly for the occasion.
Talk soon!
Comments
nice looking foward
Skill Box
2023-04-22 07:52:44 +0000 UTCmmm not sure what you mean, but hope everything is ok now :)
Raffo VFX
2023-04-21 10:28:15 +0000 UTCHello raffo Im tier 2 buy I get this join now for Tier1 to unlock the big new and patreon update
Skill Box
2023-04-21 00:53:44 +0000 UTC