Let's start the month off with the final preview of the new enemies.
Once more I'm using the player character to show the scale here since it can be hard to see when it's just the enemy itself. The prisoner's arms are bound behind her back which makes her less of a threat than other denizens of the dungeon, but her drive is also a lot higher. While her attacks may be weak she will be one of the more persistent enemies when it comes to trying to catch the player. Having been stripped of whoever she was after years within the dungeon the only thing she is left with is her driving desires and instincts.