SakeTami
Artificially Dead

Artificially Dead

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Artificially Dead posts

Development Poll #1

Hey there. Including a short update in this too. As we all know it's the start of the holiday season this month so I've been busier than usual and haven't been able to do much yet, but I wanted to ...

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CrescentSoul MainBuild 0.2.2

Sorry this one took so long. Here's the MainBuild.

Compared to the previous main build there's a few new things here but it's mostly in regards to the back-end systems. This includes a save s...

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CrescentSoul PublicBuild 0.2.1

Sorry this one took so long. Here's the PublicBuild. The only difference between this and the MainBuild is that the MainBuild has the new large-type enemy, the Dragon Guard. Otherwise it's the same...

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General Update #21

Hello again.

This month has mostly been a challenge in getting all the new changes I want with the latest enemy, the Dragon Guard, done. There's been a lot of trial and error with her, a lot ...

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Prisoner

Let's start the month off with the final preview of the new enemies.

Once more I'm using the player character to show the scale here since it can be hard to see when it's just the enemy itsel...

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General Update #20

Hey there, time for another General Update.

So as mentioned last time I had a few more foundational systems to finish off, that being inventory/key/door system which now works as intended, op...

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Purple Slime Girl

Here's the second slime girl you'll encounter in the dungeon. She resembles a typical human less than the blue variant and could perhaps be considered to be more 'feral' in that regard. But since t...

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Blue Slime Girl

There are two slime girls in the dungeon, the Blue is the first that'll be encountered. The slime girls are classed as medium sized enemies so they are larger than the Player. I'm currently undecid...

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Greater Succubus B

And of course here's the B variant of the Greater Succubus. She has much larger breasts than the A variant and will mainly use those against the Player in scenes. She's a little more active than th...

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Greater Succubus A

One of the two Greater Succubi in the dungeon. I wanted to try some different idle poses with this one and in general I had some difficulty with it. Mainly I'm struggling with animating the tail an...

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Lesser Succubus

Would've had more previews sooner but I unfortunately got hit with an illness this month that slowed my work a bit. I'm still recovering but getting back to work regardless.

The Lesser Succub...

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Dragon Guard

The Dragon Guard is currently, as of its creation, the largest enemy available in the game. The Dragon Guard is proficient with its chosen weapon, the halberd, and will utilize a variety of attacks...

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Dungeon Warden

It's time to start uploading some new enemies again. This is the Dungeon Warden. She patrols the dungeon and keeps the prisoners in line. She wields a baton and swings it in swift arcing swings. Sh...

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General Update #19

So this month ended up being all about systems and design, so lets try and get through it all.

The Dungeon: All shadow boundaries have been set including an elevator system that includes gat...

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Dungeon Area Preview

Hey there, just a bit of a mid-month update to show what some of the new dungeon area looks like. As you can see it's very green, that's mostly due to the lighting. The dungeon has tighter spaces t...

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General Update #18

Time for another General Update.

So things are going mostly as planned. I got hit with Covid during the month so that robbed about a week's worth of time rom me which was pretty annoying. The...

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General Update #17

Another month, another General Update.

So first off I just wanted to note the increase in Patrons and firstly thank everyone for their support, as always I really appreciate the fact that int...

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CrescentSoul MainBuild 0.2

Here's the next MainBuild. The player starts off in the hub area, from which the lower left exit leads to the entrance hall filled with zombiegirls, and the upper left exit leads to the servant qua...

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CrescentSoul PublicBuild 0.1.5

Here's the next PublicBuild. The player starts off in the hub area, from which the lower left exit leads to the entrance hall filled with zombiegirls, and the upper left exit leads to the servant q...

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Blue-Haired Maid

And here's the final melee-focused maid, the Blue-Haired maid. She's in the current Development Build but I wanted to post her in line with the other maids.

The Blue-Haired maid is a stationa...

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Blonde-Haired Maid

The Blonde Maid carries around a broomstick at all times but she mainly uses it as her weapon of choice. While not as damaging as the green-haired maid's steel chair attack, the broomstick has just...

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Green-Haired Maid

Next up for a preview is the Green-Haired Maid. Out of the maids she has the most brutal attack with her steel chair. When she sees the Player she will approach and prepare to swing. Her sprite wil...

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Red-Haired Maid

One of the new maid enemies for the Servant Quarter. The Red-Haired maid is the least aggressive of the maid enemy group, but unintentionally continues to harm the Player like all the others. When ...

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General Update #16

Time for another monthly update as I briefly try to recollect what was said in the last one...

So first off the blue-haired maid enemy is completely done now. She has all her animations and ...

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Martial Maid H Anim 1

Been a little while since I posted an animation huh? Here's a preview of who I'm calling the Martial Maid's first H scene. I was intending to have her more ride and rub against the player character...

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General Update #15

Hello again, time for another monthly update!

So this month had a couple of bumps IRL but otherwise things are fine. I've been mostly working on the parry system and the new enemy. The parry ...

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General Update #14

So as was mentioned in General Update #13 some circumstances changed for me that allowed me to spend more time working on the game. As a result this month felt very long for me, which was good, bec...

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CrescentSoul 0.1 Public Build

Controls:
W - Jump
A - Left
D - Right
S - Crouch/Escape
J - Attack
L - Backdash
R - Pause Menu

Enemy Types:
Zombie Girl - Three H animations
Maid Girl Ranged - Thr...

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Concerning demo builds.

This won't be a full update listing everything I've gotten done so far this month (it's a lot) but I did want to just drop a small announcement regarding the progress towards the first demo.
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General Update #13

Hello again. There's some good news this month regarding not only the progress of the game but my situation working on it, so let's get right into it.

I can't recall if I've ever really poste...

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