Final stages here, just need to do an expression pass on the animations, scripting (no complicated scripting this time), camera boundaries, spawn point. Lots of stuff has been made since I last wrote: more sea beasts, more flora & fauna, more lighting (pulsating), props to make this environment more believable, TV and TV-integrated UI, ambience sfx, optional music and so on. Just a lot of atmospheric stuff so that it's cool to even chill in the scene, not to mention the "gameplay" animations themselves.
I am aiming for the 3rd, if I will finish on everything tomorrow, I will use the spare time to add a fun interactive mechanic with one of the sea creatures and animate an extra Idle.
I hope you will enjoy!