SakeTami
VAMFantasy
VAMFantasy

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Scene interaction - potion choice

She sends you to bring her some wine, and this is where you can add the extra ingredient. These look so much better when each is animated!

Meanwhile the entire Intro is fully playable and all conditions are scripted. Everything from the initial dialogue, building the campsite, her sending you for wine, mixing potions in, giving her the flask with the mix is fully playable and animated. I have to only do some potion-specific dialogue (for potions taking effect) and UI framework for cycling through poses for each pose-branch. Then it's just however many poses I will be able to include.

The bare minimum is 2 potions, so 6 poses. I'd like 3 potions, so 9 poses. I will try my best.

Tomorrow I will talk about the animation of giving her the flask, since these are very challenging to do, I think it is an interesting process to talk about.


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