SakeTami
VAMFantasy
VAMFantasy

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Progress update #3

Physics chains remain problematic, upon pose switch some links tend to get stuck inside the wood panel, I have a Cube object beneath the floor to push them out, but so far it is not too reliable. Need to figure out a 100% reliable way to un-bug them upon pose switch.

Progress update #3 Progress update #3 Progress update #3 Progress update #3 Progress update #3

Comments

Cheers for an idea, this might be it!

VAMFantasy

Chains can be finicky like that. The best solution I've come up with so far is to have a short timeline animation that starts with the chain endpoints where the chain links all start far enough away from colliders to avoid initial overlaps, then move the chain endpoints into place over about a second to let the chains settle into place. It takes a little time to do this, though, so it's not great for instantaneous transitions. If you can do a one second fade type transition, though, then it works well enough most of the time.

Alien Axe Man


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