Pathfinding first stable version being released means No.1 Fan goes full production. The biggest challenge was to figure out a workflow how to make it work with timelines animated with different bone structure (since we are not using poses for this anymore).
But I have found a way and now the progress will be steady if the illness won't best me.
I've been around long enough to realize that you guys are here for the journey, experiences and value a good idea above everything else, but having characters actually move between interactions is magical, don't you think?