This time I'm showing you something really cool. hazmhox has developed a plugin that lets you control animations of a CUA with VAM triggers. It also allows us to add boolean conditions to animations that are also exposed to triggers. Here you can see a CUA character chasing player camera and playing an attack animation when he is in range.
This means that, as long as there are enough animations available for a specific CUA character, we can basically turn them into a NPC. We can trigger different animations, make them react to specific conditions (with said animations), and VAMStory dialogue allows us to talk to them anyway. Thus we can have many interactable NPCs without hurting performance of the scene at all!
I have a bunch of multi-animation fantasy characters ported that I will be setting up for this system, as well as taking Animated People by AXnop and making them into multi-animated CUAs. This will happen over a long period of time when I have opportunity to do this between making scenes. But the possibilities are limitless!
VAMFantasy
2024-12-09 17:02:09 +0000 UTCgrstar85
2024-12-09 15:21:19 +0000 UTC