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[Release] Vanilla Furniture Expanded 2.0

We've done it!

Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a separate update to VFE-Spacer later), giving you way more options for how you build and decorate your colony.

This mod adds real progression to the furniture system. Basic research unlocks the essentials, while more specialized items are unlocked through extra, modular research projects. Everything is designed to fit naturally into the vanilla game, with no new resources or overly complex mechanics. Each item has its own small perks, like differences in comfort or rest effectiveness, so early-game furniture doesn’t become totally useless later on.

Some of the cool stuff you’ll find:

Whether you're setting up a tribal camp or a high-tech research base, Vanilla Furniture Expanded 2 gives you a ton of new ways to make your colony feel like home. It was about time that this mod should receive a major update, and I hope we didn’t disappoint.

Get it here:

https://steamcommunity.com/sharedfiles/filedetails/?id=1718190143

If you're already subscribed, the update should download automatically when you turn off the game. There may be some harmless red errors, but they should go away when you save and reload. If they don't, make sure to let us know.

[Release] Vanilla Furniture Expanded 2.0

Comments

Content dilution is what would happen. There are only so many events you can get at a time. Traders can carry only so many items. The more factions added the lower the chance you interact with any one of them. So if you add everything in. there is a good chance that you simply will not interact with any one piece of content to a satisfactory level. It is MUCH better to do themed play throughs focused on a core set of mods. So that you actually interact with them frequently.

saltychipmunk190

I know we're not supposed to use all the vanilla expanded mods at once but considering they're all absolutely amazing and I love heavily modded, bloated with content games...What's the worst that could happen if I enable everything?

Tezzle

These are giving me some great theme ideas for my upcoming deserter playthrough! I particularly love the bars, all my main dining halls have a bar in front of fine cigar and bottle stockpiles.

John Anderson


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