SakeTami
AllFenom
AllFenom

patreon


Progress & Thoughs - 06

Hello there! It's time for some progreso.
I'm currently working on many things at once so I don't get burned from one. So I can keep jumping from one to another.

Bow Mechanics.
I almost finished bow mechanics, I have to fix some minor bugs but everything is working!
I think this new mechanic will make bow users be able to save ammo instead of having to use a lot of them.

Water improvements.
Added bubbles when entering water to make it looks better. I still have to add SFX and such, but I'm pretty happy with how it looks!

Chests system rework.
Until now, chests were always in the same spot no matter what, even if they were in a hard place to reach.
With this new mechanic, where there should be a chest, there's an Object (Chest area) that will spawn; Nothing, Chest or a Mimic, depending if you're level 4 or more.
This makes the LUK stat way more important, since it'll affect how often chests appear, and also can prevent mimics from appearing.

Mimics.
Everybody loves Mimics, right? This is my own version, a little more tentacular.
As for their loot, I think they deserve to have a really good loot, since you have to fight for it.
Maybe higher chances for potions/usables and rings?

 Watcher.
I made this enemy design long ago,  They're literally dark spirits caged up, designed to seek and destroy. Very simple, but dangerous.
Their attacks will be mostly electric projectiles and charge towards player.

As for the Mimic, I'm not happy with how the combat turned out for now, so I'll be reworking it a bit in the next days.

The hotsprings drawing is taking quite a bit, and I'm not sure I can finish it :c
Maybe I could rethink of how I want to make it.


More Creators