UltraCam Calamity (V3) Beta 4 - First Person Rework, Stamina, Durability & lots of new features.
Added 2024-06-14 20:31:34 +0000 UTCHOW TO DOWNLOAD:
If you are a Patreon, you can now download UltraCam Beta 3 from my Discord server. Simply go into Settings->Apps and Link your discord account. After that join the server Click Here and look for a channel named #ultracam-early-access ! :)
Future Releases:
Expect to see another release soonish, mostly focusing on BOTW.
I'm only 1 person working on these, so it takes a long time to push out changes.
TOTK Menu
Opening the menu with (ZL + ZR + LEFT STICK PRESS)
Keyboard Key F12
New Menu Options
Infinite Stamina
Dedicated Durability Option (1-20x)
Real time Stamina Control (MAX and Current)
Freeze Actor Per Individual Actor now available in the Container section.
Hide Actor Now Available in container.
Resolution and HandHeld/Docked added to FPSoverlay
First Person
Changing between FP and TP (ZR + DOWN) (CHANGED NOW)
Now automatically Hides link's Face/Head entirely.
(THIS ONLY WORKS WITH PROPER ARMOR EQUIPPED, IE NOT GREAT IN GSI.)
Now has it's own dedicated Stamina Bar.

Now also Properly works with Cutscenes.
Link's Rotation is now Synced with FP Camera.
Link's Movement is now Synced with FP Camera.
FP Camera Animation are now also vastly improved, camera shake on ascend ETC.
Camera clipping is also now vastly Improved.
Replaced Backflip Animation to properly work in FP
Many other small changes to Improve QOL of FP (Glider is now also synced to the Camera ETC, Making it smoother.)
Over 40 different camera states have been put to account for Different Animations.
Link now can properly walk back in FP.
TLDR: The entire game's Movement System has been reworked for First Person.
TLDR: the entire Stamina wheel has been reworked for First Person.
Benchmarks
2 New Benchmarks have been added
Zora Domain and Central Depths.
Option 5 and 6 in Config file. (You can also just go to the Location, Currently not added to the Optimizer)
Other Changes
Fixed Teleportation Loss
Improved RAM Usage.
Internally Improved patch Logic.
Fixed (reworked) Triple Buffer (Switch).
Added Bunch of Experimental Toggles in Graphics Menu FSR/FXAA/Dynamic RES.

Added Force Docked Resolution Toggle in Menu
Actor Spawner Now takes FreeCam into consideration.
Added Actor Speak Spawner, Previously Found in Linkus7 Video.
Menu Speeds have been increased/Reverted, due to popular requests.
Added the FP Stamina wheel as a setting that you can toggle.
Improved Compatibility With SaltyNX on Switch.
Fixed Various Bugs and Crashes
Fixed Various Loss of Functionality
Console
A new Speech console has been added, that allows you to spawn Enemies by simply talking, this console is purely just a .py file, you can change entries and edit them as you see fit, in the dictionary you can add words that are recognized as an Entry inside of the spawn Dict.
Run lib.py to install necessary Libraries.
Have Python 3.14+ (I believe)
PS there was a Beta 3.52 Patch that also changed a lot of things in between Beta 3 and 4.
BOTW
Temporarily Disabled Resolution Selection in config file
Added Native Triple Buffer
More Changes soon.