We have pushed a new auto-update for those trying out the new Fightcade pre-release version. This update includes a lot of improvements in the NullDC integration (more to come) and adds "run ahead" support to our custom version of FBNeo.
Runahead is a feature that calculates frames in advance when you do an input, creating a predicted visual representation of the current game state, up to 2 frames, making the emulation as close as possible to real hardware in terms of input latency. This feature is quite CPU intensive and if your computer is not good enough you can get framerate slowdowns, which will impact also netplay. Runahead comes disabled by default and you can enable it in Video -> Runahead.
Enjoy the new update and leave your feedback in the comments!
Fightcade
2020-07-12 10:56:01 +0000 UTCLUNATICO GAMER
2020-07-12 00:40:36 +0000 UTCTDService CO
2020-07-04 15:22:51 +0000 UTCFightcade
2020-07-03 07:56:28 +0000 UTCPhil McCusker
2020-07-02 15:08:41 +0000 UTCFightcade
2020-07-02 15:08:11 +0000 UTCPhil McCusker
2020-07-02 10:58:50 +0000 UTCBill Gould
2020-06-30 09:55:14 +0000 UTCaquashark
2020-06-26 12:43:27 +0000 UTCFightcade
2020-06-26 12:13:07 +0000 UTCMickaël Isman
2020-06-26 12:00:09 +0000 UTC