Thank you for your continued support! There are a ton of new updates coming just around the corner with 1.6 =) several new modding projects are underway for IALR, including a new launcher and a new method for modding DL2, DL1, and DI1 that will potentially lead to some great tools for the community! Stay tuned for more updates!
You can grab the latest version of the launcher here:
https://www.nexusmods.com/dyinglight2/mods/46
Or pull the latest update directly from the launcher if you've previously installed the launcher.
Changelog:
Updated to 1.16
Updated to support Nightmare difficulty
All modules, events, pathways, and languages have been updated to support the 1.16 update.
Fix for Pathway selections PK, Veteran, and Roadwarrior to support a new skin when starting a new game, and the armor that had clipping issues was removed from the starting character.
Known bugs:
Armor clipping is still an issue with all custom armors (still no fix in sight)
Custom Maps Optional still has the Sofia bug when trying to continue the quest, I'll return to using the Techland Mod tools eventually but for now there's too much to do in other areas.
I noticed that some savegames seem to have the wrong flashlight settings baked into the savegame, so if your flashlight is super weak it may be due to that.