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journeyofwrestling

journeyofwrestling

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journeyofwrestling posts

Development Update (JoW Offline #5)

The simulator is complete, and that brings hefty improvements to its speed.

When you finish an event, the computer simulates shows for your competitors. This can take a while right now, where...

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Development Update (JoW Offline #4)

I'm sorry it's been a while since the last post. I've been continuously working on porting the game to the offline version, and a lot has been completed.

Playing segments is done, as well as ...

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How playing matches works

I recently finished porting the 'play match' functionality to the offline version. This gave me an opportunity to go over it as a whole, and I thought you might like to take a look at how this part...

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Development Update (JoW Offline #3)

The booking menu has been ported to the offline version, with a few changes.

2023-02-17 09:40:35 +0000 UTC View Post

Development Update (JoW Offline #2)

I've been hard at work finishing the rest of the 'Manage' menu actions, and they're all done!

You...

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Development Update (JoW Offline #1)

I thought I'd post updates whenever a new feature is ported to the new Javascript-based offline version. And this is a fun one because it's so much faster!

Company Stats

<...

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Next Feature

A few months ago I posted about the future of Journey of Wrestling, describing an offline version. Your o...

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Custom Graphics Poll (November 2022)

Vote for the custom graphics you want most in the game!

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New Custom Graphic Suggestions (November 2022)

Three new tights have been added under 'Bottoms', as well as three new masks under 'Accessories'.

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Early Access (Deeper Injuries)

Deeper Injuries is now in early access for Champion+ patrons!

The update introduces fatigue, a ne...

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Development Update (Deeper Injuries #2)

Thank you to everyone for your support on the future of JoW post. I'm so excited to make the game better, faster and more accessible by bringing it offline.

Onto deeper injuries, which is alm...

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The future of Journey of Wrestling

I'm excited to show you what I've been working on behind the scenes recently.

JoW Offline

2022-10-18 07:37:05 +0000 UTC View Post

Custom Graphics Poll (October 2022)

Vote for the custom graphics you want most in the game!

Top 2 will be added soon.

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Development Update (Deeper Injuries #1)

It's been a while since a development update, and that's because I've been working on something else besides the next feature. I'll post about it in a few days!

Let's take a look at what's be...

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New Custom Graphic Suggestions (October 2022)

5 new tights designs have been added under 'Bottoms'. These include pinstripes, three variations of side circles, and a torn design. Each color and section is fully editable.

2022-10-09 08:42:08 +0000 UTC View Post

Custom Graphics Poll (September 2022)

Vote for the custom graphics you want most in the game!

Top 2 will be added soon.

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New Custom Graphic Suggestions (September 2022)

Track pants (with side lines) and chest hair added! Track pants can be found under Bottoms and chest hair under Accessories.

2022-09-26 15:41:34 +0000 UTC View Post

Deeper Injuries Description

Let's write out the detailed spec for the next feature: Deeper Injuries.


Fatigue

Add 'fatigue' attribute to superstars that affects chances of getting injured. Starts at 0 an...

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Custom Graphics Poll (August 2022)

August?! Yes, I am late again :( But that means two polls this month.

Top 2 will be added soon.

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New Custom Graphic Suggestions (August 2022)

Finally, we have a chainsaw in the game!

We also have two new tattoos: single arm sleeve, and dou...

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Next Feature (September 2022)

Thank you so much for voting! The winner, in a close vote ...

Deeper Injuries!

This feature will involve a new fatigue stat for superstars that affects chances of getti...

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Feature Poll (September 2022)

Read the descriptions of the features here. The feature with the most votes in a few days will be added next!

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Feature Choices (September 2022)

Staff Improvements is out, so let's get to the next feature!

I'm currently working on something big behind the scenes. It's not ready to showcase yet, but I plan to keep working on it alongsi...

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Early Access (Staff Improvements)

Staff Improvements is now in early access!

You'll be able to hire multiple staff members per role...

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Development Update (Staff Improvements #3)

Sorry this week's development update is late. I wasn't finished with the features I intended on completing, but they're done now and I'm excited to share them with you.

Unlearn Traits...

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Custom Graphics Poll (July 2022)

Get your votes in! Top 2 will be added soon.

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New Custom Graphic Suggestions (July 2022)

I'm so sorry this took so long! When I'm working on a game feature (Staff Improvements right now), it's hard to disengage and work on graphics, which is quite different and something I'm not good a...

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Development Update (Staff Improvements #2)

Last week, I showed you a new action for producers so you can take advantage of hiring multiple staff members. This week, we add a new task for doctors.

Doctors can be assigned to rehab talen...

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Development Update (Staff Improvements #1)

Work starts on the new Staff Improvements update with an oft-requested feature: the ability to hire multiple staff members per role.

2022-07-18 10:04:28 +0000 UTC View Post

Staff Improvements Description

Let's write out the detailed spec for the next feature: Staff Improvements.

I'm keeping it small for now so I can get this feature out within a month. Further staff features can be added on t...

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