Good day Everyone!
We have today for you another big update for our Three Kingdoms Overhaul Mod!
Few days ago we have released massive update with latest official patch and dlc support, more about that here - https://www.patreon.com/posts/radious-total-22-33360778
Ours todays update focusing on additional unit balancing, visual improvements for many units, buffs to Yellow Turbans and much more!
Changelog:
- Complete mod changelog can be found here- https://steamcommunity.com/workshop/filedetails/discussion/1791367091/1640915206477007752/
- Additional unit balancing.
- Additional building effects balancing.
- AI factions should now suffer dishonour when dishonouring an alliance or looting towns.
- Small AI recruitment improvements.
- Minor changes to AI aggressivity and attacking towns.
- Probability for rain and fog during battles slightly reduced.
- Small garrison improvements for towns level 5, 6 and 8 and resources level 3.
- Several more units got caltrops and smoke screen abilities.
- Technology and rank requirements changed for several Han Units to better represent their tier.
- Updated More Horse Armor and Colour Variation Mod to latest version - All new cavalry units from update 1.4 and DLC are now fully reworked. Awesome work once again goes to contactnovuspc.
- Improved and reworked visuals for these vanilla units: Infantry of Jing, Imperial Defenders, Fury of Beihai, Thunder of Jian, Yi Archers, Yi Marksmen, Rapid Tiger Infantry, Warriors of the Left, Defenders of Hebei and Warriors of Ye.
- Small starting Yellow Turban buffs:
-- Zhang brothers have now new faction traits - 25% increased reinforcements range and 5% more movement range.
-- Zhang Bao has 5% armor increase for all Wood units, Zhang Jue has 5% melee defence increase for all Metal units and Zhang Liang has 5% armor increase for all Fire units.
-- Default Yellow Turban stance cause higher public disorder in enemy regions + small replenishment bonus in fortify stance.
-- T1 and T2 towns provide 1 additional unit to starting garrisons.
-- Inn and Logistic building lines provide addtional small income increase.
If you have any issues/crashes etc:
1. Avoid using any mods not created by our team if you are not 100% sure about compatibility, always best to ask us directly first on our social media/discord etc.,
2. Unsubscribe from all of your mods. Then, go to your Steam\Steamapps\Workshop\Content folder and delete the 779340 folder. Resubscribe to your mods and start the launcher to let it download everything again. Try launching the game.
3. If the above step doesn’t work, go to C:\Users(Your Username)\AppData\Roaming. Back up your saves from The Creative Assembly folder there, and then delete the whole folder. Cloud saves will not be affected. Start the game.
4. Make sure you are not opted in the Beta. Our mod is updated for the latest live patch and dlc, wont work on any older or beta versions.
Supporting Team Radious:
If you like our work, our mods and what we do, please consider supporting us via Patreon here - https://www.patreon.com/Team_Radious or via our Paypal acount https://www.paypal.me/TeamRadious
We have released mods for multiple TW games (Shogun 2, Rome 2, Attila, Warhammer 1, Warhammer 2, Thrones of Britannia and Three Kingdoms) and this requires us to sacrifice even more time and resources to make sure that we maintain our quality.
Social Media:
We are also very active on all our social media platforms. Feel free to engage with us, and leave feedback and suggestions
Discord- https://discordapp.com/invite/emQpcha
Steam Community- http://steamcommunity.com/groups/TeamRadious
Facebook- https://www.facebook.com/TeamRadious/
Twitter - https://twitter.com/TeamRadious
Team Radious subreddit- https://www.reddit.com/r/TeamRadious/
Youtube - https://www.youtube.com/channel/UCB1fknw1kKbdr1yuBuKcUkA
Have fun with our mods and creations! Thank you for supporting our work, none of that would be possible without you!
Yours,
Team Radious