SakeTami
nordicweasel
nordicweasel

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Five Parsecs update

https://www.wargamevault.com/product/329383/Five-Rules-from-the-notebook-5-Parsecs-optional-rules


This months pack for 5P offers a collection of new optional rules to mess with, including AI tables.

Code coming to Patreons tomorrow night.

Comments

I don't like so much sci-fi stuff (despite the fact I had in my mind an idea about WH40K Inquiziotrs campaing udner five parsecs...) like big laser guns or plasma guns... I like it more "real" so projectile weapons and maybe (limited use) special ammuniton... for example a shotgun ammo with short range but a big damage effect maybe +2 for HP roll... I'm thinking about specific rule of "stay unseen" - every turn a roll to see if government forces see you and some weapons, big and heavy weapons or armor make it harder to stay hidden, once exposured there will be not only common enemy but governmet forces too... just an idea :-) But I have to say I love this ruleset and the way it go...

Yeah, I kicked around modifiers for the damage, but opted to not clutter it up more. Definitely feel free though. Make some of the big guns rather scary!

I love this, in fact I'm goign to mod some original equipment and weapons to set better to my cyberpunk world, but those AI tabs are great and the idea of HP is cool - I thing it is more like a HP a Consciousness... and I'll mod some weapons to give +1 or even +2 to this roll... some large calibre guns should kick you out of action realy prety easy :-) love it!!!


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