This mod was specifically designed to enhance the "Tactical View" experience. However, you can still play it as a traditional gameplay mod. That said, don’t expect it to be perfect in that mode, as it wasn’t intended for it — so we won’t accept complaints related to traditional gameplay.
Improved positioning logic for every role in every position to enhance tactical behavior based on your chosen strategy.
Improved 1v1 behavior: elite dribblers will now fake, pause, retreat, or use their speed depending on their individual style.
Improved success rate of elite sprinters (e.g., Nico Williams).
Improved decision-making when choosing whether to dribble or pass.
Improved player behavior when passing the ball, leading to smoother attacking flow.
Increased tactical adherence across the board. Matches now feel more cohesive and reactive to your system. It’s no longer just about having good players in the right positions—what matters now is player quality, familiarity with their assigned role, and how well their traits align with your tactics.
Improved goalkeeper reactions to both close-range and long-range shots.
Goalkeepers now behave more like modern sweepers, using their feet more reliably to distribute the ball and participate in buildup play.
Increased corner accuracy for players with the Dead Ball or Dead Ball+ playstyles.
Enhanced visibility of corner trajectories, benefiting all players, but especially those with Dead Ball and Dead Ball+ playstyles.
Aerial and Aerial+ playstyles now provide a more impactful advantage in aerial duels. Aerial+ especially will dominate in jumping situations.
Improved header accuracy to slightly boost the chances of scoring from crosses and set pieces.
Required Settings:
Half Lenght: 3-6 minutes
Difficulty Level: Legendary if you use Tactical View. If you want to actually play it (it's not meant to be played XD), you can use Legendary or a lower difficulty.
Competitor Mode: Off
Simulation Settings: Classic (This is mandatory because if you don't do it, the mod will be buged.)
CPU Sliders: Put it on Custom and set all in 50 except the "first touch passes" that need to be 10.
Player-Based Difficulty: On.
Wind Effects: Off.
Weather Effects: Off.
KIA
2025-08-21 03:26:31 +0000 UTCVapor_x_ Fire
2025-08-20 15:52:26 +0000 UTCKIA
2025-06-30 16:55:39 +0000 UTCStar
2025-06-30 09:37:39 +0000 UTCKIA
2025-06-28 15:36:50 +0000 UTCKIA
2025-06-28 15:34:32 +0000 UTCJaime Taylor
2025-06-28 15:16:36 +0000 UTC상연 김
2025-06-28 10:45:07 +0000 UTCKIA
2025-06-27 18:38:35 +0000 UTC상연 김
2025-06-27 15:11:01 +0000 UTCKIA
2025-06-23 12:30:29 +0000 UTCTim Schupfner
2025-06-23 11:47:36 +0000 UTC